Or how about you get good and stop hiding like a coward, invisibility has no place in pvp and hunter invis should be reworked to remove invis or minimise it by an exponential amount
English
-
Neither does Health Regen, suppression effects, and overshields. But that’s life
-
Dude being invis and of radar is a thing from the start of destiny lol people really need glasses seriously if you struggled to see a purple cloud flanking you, this season they even made it easier to see invis hunters than ever before and you still get crybabies carnt wait for ark and solar updates to see all crybabies then .let's face it the only messed up balance in the game is the guns and maps being tiny but people blame invis hunters lmao 🤣 not being on radar if they stood still because soon as you moved invis or not you made a ping on radar
-
[quote] invisibility has no place in pvp[/quote] I fully agree with this!
-
Such an original & intelligent response,so stunning & brave of you,bravo!
-
Boohoo cry Jesus it’s a game invis ain’t even hard to see the ripple purple fs😂
-
[quote]Boohoo cry Jesus it’s a game invis ain’t even hard to see the ripple purple fs😂[/quote] Imagine this dude playing against sombra in overwatch. You don't even get to see her lol. At all.
-
Facts 😂
-
And it’s unlimited lmao
-
Invis isn’t/wasn’t that bad. It’s a play style. Just like shotgun w keys, top tree dawns, dunemarching, HC/Sniper or Shotty Stompee, OEM gentlemen, etc.
-
Wasn't talking about Hunter invis here. Rat King also requires a kill to activate it's invisibility, so the required skill is still there. Also your opinion of saying people crutch on invisibility because they aren't good or are cowards, could be said for nearly any ability. Ie. only cowards dodge to leave an encounter, only cowards need overshields, only cowards camp in their rifts, etc. Unless you are arguing that all abilities for every class should be removed from PvP (which I don't disagree with. That'd be a good crucible labs), then you're point holds no water. It's just you complaining that the already incredibly visible invisibility-visual-effect is too hard for you to play against.