Character Profile :Isias Falsus (Dr. False)
Stats:
STR:12
AGI:16
ALE:14
INT:16
WIL:20
VIT:22
Weaponry:
1. Der Freischütz Rifle: 2000 first six shots 7th 1-9999 depending on rolls and DM (An Anomalous rifle capable of firing rounds that even when missed, will ricochet with the accuracy of a marksman. The seventh round however, is said to be aimed by the devil himself, coated in hellfire)
2. Reality Teather: (temporarily disrupts magic within a certain radius. 2 grace turns with proceeding function relying on rolls to continue)
3. The rack's chain: 200 and -1AGI to target doubling per continuous use. (200,400,800ect. -1,-2,-4ect.) (An object that when given proper strain, causes targets to suffer intense physical pain along all joints possibly leading to crippling of the target's overall mobility)
Abilities:
1: walking pathogen: 1 infected patch per movement (due to essentially being a walking disease, False can corrupt the ground he walks on leaving behind a trail of red infected patches on the ground. Patches can be used for
A: Summoning an infected/Pursuer,
B: a three turn +5 str buff with claw arms (1000 x2 claw strike)
C: Recover an amount of HP. (10% per patch)
An Infected Patche is consumed with every use. Only one ability can be picked per patch)
2: The Red Tide (a horrific wall of red with eyes looms over the field. Consumes all patches on the field dealing 500 per patch)
Gear:
Optional gas mask
Gloves with knuckle guards
Black armor lined lab coat with vest under
Black cut resistant slacks
Steel toed boots
[The Director, the head of Mantel Corporation, Dr. False is a man known to make a career out of finding and researching the impossible. Now, with Mantel to provide, the Isias Falsus intends to keep the people safe through defense contracts and assistance in countering threats whether natural or beyond]
Companions
(One or the other)
The Pursuers:
STR: 24
AGI: 24
ALE: 5
INT: 1
WIL: 1
VIT: 5
Crazed charge: 1000 (small roach like creatures, Pursuers rush blindly after targets with a vicious bite)
Potential infected:
STR: 5
AGI: 5
ALE:2
INT:1
WIL:2
VIT:45
Spikey body shield: 500 (typically used for little more than a meat shield, infected tend to have sharp boney protrusions that make melee combat less than pleasant.)
[spoiler]I probably got waaaay too complicated making this all up lol[/spoiler]
English
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[spoiler]I may have outcomplicated you false. I have a composure counter that buffs and debuffs my character as it falls and makes them berserk when it is empty.[/spoiler]