What I saw was them complaining about the workload being too much for the content produced in year 2....
Didn’t they have several other studios HELPING them the whole time...
All that talk of ‘burden’ and ‘burnout’ screams ‘ content drought, delays and lack of quality content’ in the future of D2 as bungie go it alone.
Oh and don’t forget the constant ‘ buy eververse to fund everything’ sales pitch.
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Luke Smith basically just restated the mental attitude toward the development of Halo 2, which was problematic and one of the major reasons Bungie wanted to leave Halo altogether.
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Glad im not the only one that got this impression, what I'm expecting from year 3 is less content from the annual pass and slower (if thats even possible) response to bugs and exploits all at the same price as always with a heavily ramped up focus on the cashshop.