Yea.. this is dead wrong lol
Movement and positioning skill mean very little when it takes 3 years to kill.
There are two ways to win an outnumbered situation.
1: kill them all at once with a good ability placement (impossible in d2 because abilities are tuned to be online with slow ass ttk)
2: (the most common) force a series of 1v1 engagements with movement, positioning and zoning abilities.
Again nearly impossible in D2. because of the slow ttk, you cannot win the 1v1s fast enough and as such they become 1v2/3 before you finish the kill.
Also, In general. Notice how fast ttk games have tons of potential for winning outnumbered situations (ie cod, battlefield, titanfall) while slow ttk games like halo and d2 do not.
English
-
Hmm. All good points. Again if it can improve the game that's cool. I just don't want a twitch shooter. Having time to react to a situation is not a bad thing and can also be skilful to make someone miss you and over come them. CoD and titanfall are designed to not only encourage but reward solo multi kills. BF not as much. BF supports passive styles as much as aggressive. It can accommodate and balance the two. Bungie's problem is they cannotanage that balance. It's either too aggressive or too slow.