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4/11/2018 10:08:22 PM
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Destiny 2 Development Roadmap - 4/11/2018

Since the beginning of this year, we’ve been setting more specific expectations for the work we’re doing to support Destiny 2. With some Season 2 updates in our rear view mirror, it’s time to look further into the future. Before we take a look at our development priorities, Game Director Christopher Barrett has some commentary on our goals for this summer, and beyond. [quote][b]Barrett: The team is very excited to extend the roadmap and share with you some of the big stakes we’re putting in the ground. Recent updates have focused on immediate issues to the live game, but in the coming months our vision for the future is converging with critical player feedback to deliver transformative changes to Destiny 2. We’ll be diving deeper into each one of the listed items soon, and there’s even more we can’t quite talk about yet, but for now it’s all hands on deck to make sure we deliver on our promise to restore Destiny 2 to the hobby we all love.[/b][/quote] [url=https://www.bungie.net/pubassets/110002/D2_Development_Roadmap_4_10_3.jpg?cv=3983621215&av=1151964485]Here’s the new roadmap, spanning the entire summer.[/url] The community has been talking a lot about some of the things we’re developing for Season Four. Our goals for these features are to give you more control over how you configure your loadouts in Destiny 2 and give you more reasons to play the game over time. We also want to bring back those exciting moments when you acquire the perfect weapon. To make this happen, updates like Weapon Randomization, Weapon Slot Changes, Gear Collections, and Records will be delivered to all players. We now have a plan for Raid Prestige changes (including Raid Lairs) and will update where it will land in the next Development Roadmap. Mod Changes are being incorporated into our new plan for Weapon Randomization. On May 8, with the beginning of Season Three, we’re also launching the second expansion to Destiny 2. It’s called Warmind, and it will send you to new places to meet new heroes and battle new enemies. You’ll earn new loot and master new activities. Today, we’re naming it and dating it. You’ll learn more in a reveal stream on April 24. Mark your calendars and follow us on [url=https://www.twitch.tv/bungie]Twitch[/url]. Season Three marks the beginning of a new plan for how we deliver Crucible content. For every player of Destiny 2, we’ll be releasing all of the new Crucible Maps being developed for Warmind into matchmaking. The same goes for the maps we released with Curse of Osiris. To keep the community in the Crucible unified, everyone will see new arenas in matchmade playlists like Quickplay, Competitive, Trials of the Nine, Iron Banner, as well as the new weekly rotators that include Rumble and Mayhem. That means more opponents for everyone. With the arrival of Private Matches, players will need to purchase each Expansion to have exclusive access to play those Crucible maps with other players in a private match. This plan goes into effect on May 8 with the beginning of Season Three. [url=https://www.bungie.net/pubassets/110002/D2_Post_Launch_Content_4_10_2.jpg?cv=3983621215&av=1151964485]Post Content Launch Breakdown[/url] The usual conversation about our creative process will continue. Expect to learn more about the new features on the roadmap as we delve deeper into developer commentary. If these plans change – and plans have a way of doing that – we’ll keep refreshing this roadmap on a monthly basis. Thanks for coming along with us on this journey, thanks for your feedback, and thanks for playing.
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  • Don't know if you folks are aware of this post, but it has some good insights in it. It's the feedback post I'd have liked to produce. https://www.bungie.net/en/Forums/Post/244404116?sort=0&page=0

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  • Don't play till September and expect delays. Got it.

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    • Good luck Bungie.

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    • Excellent stuff. Well done. Please thank the team and tell them to “go hard and get it done” 👍😀

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    • I’m at the point where I’ve weathered the tide on the issues that I’ve not liked about the game, made new friends enjoyed playing again although I never really went anywhere. I’m excited about what’s to to come I like the new changes irrelevant now of wether we should have had them at the beginning. Do I feel apprehensive? Yep, I’ll still be here or there in destiny though as I have been since I first loaded it up, and Omnigul screeched at me in my first strike that took over an hour to complete and got me hooked.

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    • Dear Live team, Please prepare yourselves in three years time, when you're left another broken shell of a game to try and save. Poor bastards.

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    • Even if you have the best roadmap ever created. As long as the O'doyle's are driving, you're gonna end up driving off a cliff. O'doyle rules! O'doyle rules! 💥🔥🔥🔥

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    • Edited by escape1226: 4/13/2018 4:00:14 AM
      Dude why didn’t you post up on randomized guns is the same as randomized rolls on perks. Not really one you want to leave to speculation ya know. Times are tuff, shanks be swimming in these waters.

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    • I don't get it. Why does it take so long to make changes that the community has been asking for since last september. Is it a staffing issue?? Can you guys address why things take so long??

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      • What happened to the Mod economy changes that were on the road map a while back? The mod economy sucks in its current state.

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        • Edited by Verke0: 4/13/2018 2:43:12 AM
          Nice, nice, nice, this is what I wanted to see. Great job, guys. I am looking forward to coming back in August, although I am still sceptical. Also, DMG, any chance you’ll make the bubble relevant again? It is on the tip of my saltberg🙏🏻

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        • Too little too late

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        • September is a long ways off. It’s hard to accept that you really did sell us a partially finished game and figured you’d just deal with the fallout, while you try to finish it this year.

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        • Get on your knee's and beg Marty and Joe to come back! And all the original team who know what the hell they were doing!. After reading these comments you have a mob of pissed of gamers! The worst kind of mob!

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          • Why was there a need to reboot destiny if we’re getting the same thing we have now in destiny 1????

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            • Move this to feedback and close down bungie studios

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            • Can someone help me understand why people are still angry? We're getting what we wanted, so we should be happy right? I know I am at least, so why is the commentary still so salty? You haters have been asking for this from the beginning, and you're getting it! Why do the saltlords still reign supreme?

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              • Lore? Circle yes or no. I won't tell anyone.

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              • So, when you announce the contents of DLC 2, you won't list crucible maps as part of the included content right? Because you listed the crucible maps from CoO as part of the DLC which cost $20 dollars, but that'll be available to everybody pretty soon regardless of that. I'm all for unifying the PvP player base, but will there be additional content to fill that gap and make DLC 2 worth that money (maybe)? Not trying to be an ass, but the PvP maps have always been marketed as part of the $20 justification. So... What takes its place?

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                • Make or break bungie

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                • 1 question? Why do you guys take forever with changes? I like the game but man, you guys are so slow with patches and updates. People will not wait around in this day and age, you guys will release updates to a dead player base.

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                • Edited by spilbee: 4/12/2018 8:38:14 PM
                  Reported for disrespect. Exotic repetition reduction, huh? The exotic repetition reduction from ENGRAMS has not affected my exotic repetition at all. The fact that it’s the roadmap with out mention of engrams is disrespectful. You dickheads know damn well there was no true exotic repetition reduction. The reduction we truly wanted. Get your shit together.

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                  • Hey bungie you guys had 205 k crucibal players yesterday lmao

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                  • So what I'm hearing is that PVP players get free content forever while PVE players have to pay for each DLC? That doesn't seem right to me.

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                    • Update 1.8.1 lands for The Division today . Now THAT is good news. Customisable weapons already there with no need for a 6 month road map and the expectation of having to further put my hand in my pocket. Some feedback for you Bungie. Take that to the summit.

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                      • What a joke

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