There is blame to be placed on the community as well. The community was the one that took hold of something and twisted it so that it could be used for unintended consequences. Now Bungie has to come in and clean up the mess players made.
In other news, Trials was removed from the game for two weeks because of a cheating player base.
English
-
Again, as I've explained to other people missing the point: The problem is Bungie's (Activision's) choice of resolving the issue. Instead of inconveniencing a few players by removing the emote, promising refunds, replacing the emote with something else, etc. etc.. they instead chose to inconvenience the entire player base by removing content for two weeks. Again, after we were assured Eververse items would not impact the game. They would rather alienate their players instead of missing out on a fraction of that sweet micro-transaction revenue. It's a poor business decision. When you sell a cosmetic item that accidentally breaks your game, you have to own up to that and bite the bullet. You don't punish every player who wants to play Trials. The developer is practically begging their players to find another game to enjoy by pulling bonehead moves like this on top of all the criticism they were already getting. Following along yet?
-
Considering only a minority of D2 players take part in trails... My clan didn’t even notice until late Saturday and we just decided to do the raid instead