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Destiny

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11/2/2016 7:14:07 PM
68

Sticky grenades

Can we fix sticky grenades. Because I use them a lot I think all of them should do the same damage I don't know who thought it was a good idea to have fluxes weaker than fusions where some max amour titan can tank a flux. Also can we fix how they bounce off people, I've seem my stickies attach to people and then fall off, that shouldn't happen STICKY is they type that they are so please bungie make these changes. up vote if you agree

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  • The stickiness of the nade is your issue. You're obviously not licking the grande before you toss them. I mean, i don't go to the post office and complain my stamp when my stamps falls off a bill. Obviously I'm not licking hard enough! Same principle fir your nades. You're not licking them!

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  • Most of the things in this game are rather easy and cheap, but it doesn't meant nerf it.

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  • I mean, have you tried chucking a Samsung galaxy note 7 at the enemy.? I think you'd like that more better.

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  • So what you're saying is [spoiler]Nerf spike grenades?[/spoiler]

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    • Fuel beams can't melt steel jet

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    • How bout we just take them out of the game completely lol worst idea ever

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      • I think sticky grenades need to be nerfed actually. I get that fluxs can be tanked but thats only because titans have increased arc defense. However i think all sticky nades need to have the tracking removed. Mainly because people use the fusions as a crutch in trials. They are super unbalanced and need to have the tracking removed. Treat them like a normal grenade. If your able to hit someone still thats fair but remove the tracking. People were able to stick others in cod woth semtex. Just remove the tracking bungie.

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      • I don't have a problem with stickies only scatter grenades that follow you around corners

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        • Sticky nads will fall of if you use a super.

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        • Stickies are broken in destiny. Reason is that grenades are so easy to throw in destiny. They travel so quick and they travel in like a completely straight line for quite a while (especially if you have increased throw distance on your armor). Don't even get me started on the tracking that they for some reason felt was necessary on stickies. They need to make stickies more difficult to throw in order for them to be balanced.

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          • Edited by ImANub1817: 11/4/2016 8:31:35 AM
            Flux grenades are just one thing you can utilize on a hunter. If you don't like it use a different grenade or different class altogether. warlock sunsinger need there grenades to be powerful because it's one of the only good things about that subclass. Defender Titans have never been the most dominant subclass since destiny was made. Sure,some are very skilled with there defenders and sunsingers but most of what I get killed by are storm callers, void walkers, and striker Titans. Giving already overpowered subclasses more doesn't make any sense. If they did that it would only be fair to give the other less used or weaker subclasses something to keep it an even playground. Then everyone would complain someone got a buff and they didn't. So,my point us no matter how or what is done to buff/nerf someone isn't going to like it. Yes, I have a hunter and arcblade is what I have done best at and I don't even use flux grenades and I still manage a 1.3 k/d. I use skip grenades to take out already weak enemies and to give away enemy position and then rush while they are busy worrying about taking damage. We don't need everything to be a one hit kill,that would ruin this game.

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          • Stickys are too good don't buff them

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          • Agreed for the fall of thing. My Defender sticky grenade doesn't kill sometimes

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          • Yes but make it so you can blink away if it sticks to you haha

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          • Is there a good sticky grenade montage video? I'm trying to do a music video for "Get it Off!"

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          • Agreed. Magnetic grenade is fine but Flux should do at least the same damage as fusions. If anything, it should be the other way around since Flux has less tracking

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          • Thank you. There is not a single reason flux should be weaker than fusion grenades.

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              Yeah let's make the meta better

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            • Stickies will be fixed in destiny 2. For now, you and many are SOL.

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            • Sticky nade buff hahahahaha

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            • Idk why flux got the butt when both fusions and magnetic grenades do almost enough damage to kill a guardian with a Rez shield... also why were tripmines taken away? They had no tracking which made hem actual skill.. :-/

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              • How to sticky: 1. Engage opponent. 2. Quickly realize opponent has superior gun skill. 3. Panic 4. Panic 5. Blindly left bumper around corner. 6. Profit

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                • I think if you can shake off a sticky with a blink, you should be able to with a shade step too.

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                • These grenades are definitely broken, but only because they are op. I use them and it's the only game where I can frequently get sticks across the map. Fix the bounce off sure, but nerf the target acquisition.

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                • We should get bungie to make a post about grenades and have it stickied to the top so people can see it. But itll probly lose adhesion and disappear...

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                • Edited by DovahkiinGangsta: 11/3/2016 7:52:02 PM
                  I was stickered by a sunsinger on last weeks trials map. He was in lantern room, on the far back wall... i had just came in bottom door to center room, from bone room side. The door appeared to be shut. If he meant to do that...good for him. But i stiil am pretty salty over it. Lol.

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