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originally posted in: Balancing Titans?
8/24/2016 12:10:51 AM
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Honestly Titans are pretty balanced already, striker Titans who run SC get a kill about 51% of the time, yes there are outliers, trip mine not sticking and the damage nerf was a little to much but it's still able to take out wounded guardians and the shield is just like a weaker version of the bubble. Stop trying to nerf a balanced class. Oh and if something is able to get countered 100% of the time it would be worthless and no one would use it.
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  • You can't tell me that SC's target tracking is normal. There really isn't a reason i should Jump over a titan but due to tracking he still hits me, and in top of that, the animation is buggy.

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  • It used to be so bad that you could get a direct hit and no damage would be dealt. But after using SC so much when someone jumps it hits about 50% of the time, being above someone it misses even more often. Like I said before it's a balanced class, the entire Titan class. Each set up has a counter to it, if the counter works or not depends on the skill of the people of said encounter.

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