So? Alright tell me what Stormcallers have except a good Melee and Super.
Also, TripleWreck for reference, LOL.
I liked how he was bitching about OP shit back in HoW while he ran Thorn constantly.
Don't open spoiler unless you come up with something.
[spoiler]Fuсkall, that's right![/spoiler]
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[quote]So? Alright tell me what Stormcallers have except a good Melee and Super. Also, TripleWreck for reference, LOL. I liked how he was bitching about OP shit back in HoW while he ran Thorn constantly. Don't open spoiler unless you come up with something. [spoiler]Fuсkall, that's right![/spoiler][/quote] The melee is good regardless of that perk because it still has the most range. What did Sunbreakers have besides their super? Nothing. ATriplewreck isnt my "reference", what was shown in the video is proof that the melee has more range than every shotgun in the game. Half of your comment was you talking about him. Lol I dont give a shit what he said/did/does. Im only showing the video.
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Good we have determined you're not a fanboy. Your rank just went a bit higher. What Sunbreakers have? -blam!- if I know, I didn't play that class, Defender had higher PvE usability. I know that they were unstoppable hulks of bullshit once they are in their Super. I also know, from a recent game, that Stormcallers are pretty much shit already, I.e. Popping my Landfall next to a Hunter, it didn't tickle him while he had enough time to melee me twice and kill me out of it. I also know that Titans can STILL throw Hammers while in their Super-Animation. That's always funny to see.
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Look man, all Im saying is that specific perk is ridiculous. The super doesnt need to be nerfed or whatever else. A good thing they can do to that perk is increase the damage it does but give it the range of the other perks. It extends further than shotguns and thats the ONLY issue I have with it.