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Edited by Ghostfire239: 8/8/2016 3:34:24 PM
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Exotics you'd like to see get buffed

Just name some exotics you think should get a new perk, give a reason as to why and what you'd change for the perk. I would like to see Knucklehead Radar get a new perk. With RoI, the Gheleon artifact (Which is awesome by the way) basically gives everyone, as in all class, the ability to use their radar while in ADS. So why even use this already redundant exotic? I'm sure some people probably have their reason but to be honest I haven't seen this exotic at all. I just feel like it could use something to spice it up a bit. I think it'd be cool if Knucklehead Radar could mark targets you damage for a short time(kind of like Keen scout) and allow your allies to see the mark on the enemies too. So what exotic would you like too see get buffed. I'm sure there are some Sunsinger that would like a buff to Sunbreakers, yes? I know for a fact that there are some Titans that want their Fabian strategy to be able to be worth an exotic slot

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  • Dregs promise

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  • Red Death is honestly so weak. I was never a big fan of it but to anyone that loves that gun, I'm so sorry that happened to you. Feels Lots of armor feels weak. Knucklehead radar, the STAG, and lots more I could remember if I wasn't so tired. Also bungie please make handcannons better... their range is perfect but the hit detection on anything without max range is such trash. Bungo plz

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  • The Jade Rabbit could benefit from a nice bullet perk that makes chaining Fate of All Fools more effective and makes it viable in PvP.

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    • Fabio's Strategy

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    • Red death needs a patch reverse.

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      • M [spoiler]i[/spoiler]. D [spoiler]A[/spoiler] M [spoiler]u[/spoiler] L [spoiler]t[/spoiler] i T [spoiler]o[/spoiler] O [spoiler]l[/spoiler] [spoiler]bring back the high caliber rounds![/spoiler]

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        • Zhalo cause it's WEAKSAUCE Red Death Monte Carlo Any handcannon cause phantom rounds Fabian Strategy- worthless perks Dregs Promise- WEAKSAUCE Boolean Gemini- last two perks added together The most powerful weapons available are Legendary weapons. Hawksaw, Suros pdx45, suros dis47, 1kys, thesan fr4, Ldr 5001, Harrowed Quillims Terminus, The D, Hung Jury, Eyasluna, Lord High Fixer, I could go on. All of these weapons can outperform most exotics. It's sad.

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        • Edited by itz_IC3 : 8/9/2016 3:04:55 PM
          Thorn: I DC what you say, it is just sad right now Ace of Spades: Blue versions with same skin is better Fabian Strategy: It's just so bad Icebreaker: needs year 2 (I heard it could be called year 3 or just year 2 continued) light values (yes I know it's not what you would call a buff)

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          • No Land Beyond. Simple, remove the sniper glare. Or keep the sniper glare and make the bolt action 2x faster.

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            • 3
              Hawkmoon, Red Death and Monte Carlo. Everything else serves its purpose.

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              • Necrochasm or TFC

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              • Hereafter. The gun is just mediocre in wvery sense except Aim Assist (which really isn't that big of a factor imo). To buff, give it an upgraded Perfectionist perk so that it procs with precision hits not precision kills. It's in a low DPS archetype so it wouldn't shred bosses like a Y1 Black Hammer, but it would make the perk more useful. Also, make the blinding effect always proc on kills, and make it an immediate flash, not delayed

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              • Edited by TrulyDontCare: 8/9/2016 2:19:59 AM
                Red Death. That thing was with me all through year 1 in PvP and PvE. I bet I still have more kills with it than anything else. I miss my baby!

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              • Red Death: allow it to 2 burst. Hawkmoon: put the 3 lucky shots back at the damage in year 1 NTTE: give it a new perk that gives it bonus precision damage but don't remove the original perk.

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                • Thorn, because once that memory of silmar comes out it is going to be a water star with a bad set of perks and water star wasn't anything to write home about even with a good roll on perks. Either, buff the dot damage and duration slightly, buff the impact, or give it an additional effect alongside it's dot

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                  • Thorn... [i]Thorn...[/i] [u][i]Thorn...[/i][/u] [b][u][i]Thorn...[/i] [/u][/b] [b][u][i]THORN!!![/i][/u][/b]

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                    • They'll probably do that to KHR since there's that one artifact that basically does that

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                    • Universal remote buff it's range by 5%

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                    • Chaperone should have some more range and red death should be able to 2 burst. Although the fire rate needs to be lowered to compensate.

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                      • No time to explain. So much effort for so little

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                        • Red death should be made into something that fires like the GoM. Monte Carlo like PoD. All exotics feel underwhelming compared to all the G-roll legendary weapons this year.

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                        • Armamentium add 3 more grenades to its exotic perk

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                        • I would like to see all Hawkmoon nerfs taken off of the gun so I could use it like Playstation users were able too. Judging on the gameplay I saw of the original Hawkmoon, it didn't even look OP. [spoiler]I was never able to get it on PS, got it when TTK lauched on my Xbox right away :|[/spoiler]

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                          • Fabian strategy

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                          • Universal Remote

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                          • Symbiote helmet for the Hunters.

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