JavaScript is required to use Bungie.net

Forums

originally posted in: Hydro Titan Sub-class
Edited by Peugeot: 12/14/2015 7:30:21 AM
3
Now for hunters Name: Hightide "it's scientifically proven that 100% of people who see water, die. Especially water controlled by you. [spoiler]grenades #1 on impact will release a fairly large bubble that will slow down anyone who enters it while doing 7 damage per second when they're in the bubble. #2 will bounce off walls and when it explodes it will release a wave of water from every direction doing 77 damage and pushing enemies back. #3 creates a big wall of water on impact, lasts for 13 seconds and anyone who walks into it will take 200 damage. After 13 seconds the wall will fall and have the same effect as #4 but a lot less damage. Super: eye of the storm Throw a giant spike of water. Perk #1 spikes will create a small explosion on impact damaging nearby enemies. Perk #2 spikes will split into smaller less powerful spikes in impact that will slightly track enemies nearby. Perk #3 spikes will track and over penetrate. Perk #4 throw 5 spikes in a line that explode in impact. Melee: waterproof A grenade, much like smoke bomb that will stick to enemies and explode Perk #1 when they explode small bursts of water will sprout out of the grenade dealing damage to nearby enemies. Perk #2 on impact will release a mini tidal wave that will damage anything in its way, will only stop after 30 seconds or until it hits a wall. Perk #3 when thrown on you or allies will grant a small bubble that moves with you, this lasts for 7 seconds and soaks up 35% of incoming damage. Perk #4 upon impact a massive eruption of water will come out, taking away 40% of enemies health. Passive tree 1 #1 grenades and waterproof last slightly longer and have a slightly larger radius. #2 Melee kills recharge grenades fully and a fraction of super. #3 grenade kills fully charge melee and a fraction of super. Passive tree 2 #1 all kills with waterstills generate orbs for your allies. #2 all grenade and waterproof kills generate orbs. #3 waterstills explosion radius is larger as us grenades, also as waterstills projectiles cut through the air yhey drop small water mines that do 20 damage. [/spoiler]
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon