Edit 7/25: For people having trouble with ideas, here's two themes that may help.
Theme #1
Class specific exotics: in the taken king, we're suppose to be getting some. Let's see what you guys can come up with.
Theme #2
Toxotics: this is basically an exotic with an amazing perk but it is also hurts you somehow.
Not really doing a competition because I'm very inconsistent.
Edit 7/24: Glad to see we're getting some traffic going again. I've decided to change what this forum is about. I want it to be a creation outlet for everyone to share their ideas, not just for exotic gear. Hopefully you guys like the change. I'll try and include some examples.
Edit 6/11: Wow, I'm surprised that people actually want this forum to stay alive. I'm sorry for being silent for so long so I've responded to a couple of posts. I'll try and respond to anyone else that adds something. Also I'm going to look for the list of exotics that I have from the last competition. I'll post it when I find it. I'm debating on doing another one. Message me if you think I should.
Exotic list - Old Favorites
[spoiler]https://docs.google.com/document/d/1CjnqpY5AhephV0GihorUyxY38RxfmTb_Sz0tJSfyWQY/edit?usp=sharing
I also included the names of all the creators.
[/spoiler]
Name:
Type:
Description:
Design:
Attributes:
Initial Upgrades:
Exotic Upgrade:
Here are some of my examples.
Gunslinger
[spoiler]Name: Jester's Will
Type: exotic hunter helm
Description: Don't fall prey to the tricks of a mad jester. You will regret it.
Design: a normal hunter helmet with a white smiling mask surrounds the front of the helmet.
Attributes: Strength
Upgrades: melee attack speed, orbs regen melee energy
Exotic upgrade: Dancing Joker- the gunslingers throwing knife leaves a dancing after image of the guardian on the spot that it is thrown and lasts 8 seconds. In pve, they take aggro from enemies. In pvp they show up on the radar as enemies.[/spoiler]
Striker
[spoiler]Name: Rulers Helm
Type: Titan helmet
Description: When faced against the will of a king, one must ask, "How do I repent?"
Design: Golden helm with a crown melted into the top.
Attributes: Intellect
Upgrades: Grenades give more super energy, killing minions of the darkness grant more super energy
Exotic Upgrade: Monarch's Wrath- Fist of havoc does more damage and kills with your super grant the titan an armor of light that lasts 5 seconds.[/spoiler]
Void walker
[spoiler]Name: Abyss Gravity
Type: warlock helm
Description: Return to me...
Design: a grey warlock helm with small void particles surrounding it.
Attributes: Intellect, discipline
Upgrades: melee hits replenish grenade energy, more super energy from genade kills
Exotic Upgrade: Abyss Gravity- vortex grenades and nova bomb have an increased radius for their damaging fields. They also have a strong singularity effect that pulls people in its radius to the the center.
[/spoiler]
Sun singer
[spoiler]Name: Flight of Hermes
Type: Warlock boots
Description: True freedom is only known to the sky's.
Design: Navy blue pants with large golden wings on the outer left and right side of the feet.
Attributes: Discipline
Upgrades: heavy ammo, speed reload primaries
Exotic upgrade: Flight-extends the duration of angel of light. Grants a speed boost and better control while airborne.[/spoiler]
Defender
[spoiler]Name: Dynamo Luminescent
Type: Titan chest
Description: Bring forth the light.
Design: A dark blue armor piece with an orb of light inside the chest and two small ones on both shoulders.
Attributes: Intellect, Discipline
Upgrades: bonus special ammo, reload speed for pulse rifles
Exotic upgrade: Light Giver-Gift of light(orb gens with force barrier kills), gift of the void(damage to ward dawn gens orbs), and iron harvest(chance for orbs with heavy kills) are free perks. [/spoiler]
Blade dancer
[spoiler]Name: Shadow?
Description:
Design:
Attributes:intellect
Upgrades:
Exotic Upgrade: Nightcrawler-gain a blink slide and sliding gives a chance to go invisible[/spoiler]
I love to hear feedback about my own stuff as well
Some more of my ideas.
[spoiler]Name: Mike Titan
Type: titan gauntlets
Description: You just got knocked the -blam!- out!
Design: boxing gloves
Attributes: strength
Upgrades: melee speed, grenade hits give melee energy
Exotic: gives striker storm fist a stun ability as well as a knock back effect.
[/spoiler]
[spoiler]Name: Breacher's Gauntlets
Type: hunter gauntlets
Description: Knock Knock....
Design: bullets up and down the sleeves with grenades around the shoulder
Attributes: Discipline
Upgrades:orbs replenish health, melee replenishes grenade energy
Exotic upgrade: Specialist- Doubles the amount of clusters from Swarm and Skip grenades.
[/spoiler]
[spoiler]Name: Traveller's Dawn
Type: Titan Chest
Description: Bathe in the light of the traveller.
Design: clear muscle shaped armor with the the crest of the traveler in the top right.
Attributes: Intellect, strength
Upgrades: bonus heavy ammo, heavy reload speed
Exotic Upgrade: Supreme Aegis- Armor of light is a free perk
[/spoiler]
The Impalers (gloves)
Not class specific
"Spikes are pretty cool, right?"
Titan visual: Bulky greaves covered in layers of armor and spikes
Hunter visual: Light metal with some showing leather, with a row of spikes on the opposite side of the Hunter's arm as it's thumb.
Warlock visual: Hooked claws under the shoulder guard, talon fingers and spikes set randomly on a sleeve of hard leather and some metal plating.
Also, when you melee a knife pokes out from under the armor/gloves.
Intellect: 0
Discipline: 50
Strength: 70
Perks:
[b]Passive perks:[/b]
-Pointy things (not sure what to call it yet): Replaces your special weapon with a needle gun built into your gauntlets.
-Decisive Element: This piece of gear changes elements based on your subclass
[b]Perk 1:[/b]
-(whatever that perk is called, I'll update it later): Restores grenade energy on melee hit
OR
-Paramuscle Armature: Increases grenade throw distance
[b]Perk 2:[/b]
-(whatever that perk is called, I'll update it later): Restores melee energy on grenade hits
OR
-??? Loader: Increases reload speed for ???
[b]Exotic Perk[/b]
-The Impalers: Melee and Needle Gun damage is increased considerably, and kills the Needle Gun reduces melee, grenade, and super cool down for a brief time.
It'll work well with this:[spoiler][quote]Bloody Knuckles - Exotic Shotgun
"You're going to need some gloves for those"
Exotic Perk - Bloody Knuckles: This weapon switches elements based on your equipped class, and one random bullet in the magazine triggers your melee ability without consuming a charge.
Perks:
Cocoon - When stowed away for a short time, automatically reload this weapon
Rangefinder - When zoomed in, increases the range of this weapon.
Stats:
Impact - 35
Range - 15
Rate of Fire - 40
Reload Speed - 5
Stability - 30
Mag Size - 5
Element - Kinetic (by default)
Bonus perk - (I forgot) hits with this weapon grant 25% bonus melee damage for a short time.[/quote][/spoiler]
Because it'll automatically reload and trigger melee :3
EDIT: Spike Gun stats:
15 bullet mag
20% reload speed
100% handling
40% impact
80% stability
80% rate of fire
Has an upgrade perk that unlocks when you fully upgrade your Impalers:
[b]Special Infusion:[/b]
This needle gun acquires all perks of your currently equipped special weapon [b](ex firefly or luck in the chamber, but no barrels or sights)[/b], but the stats [b](impact, stability, etc)[/b] are averaged.
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