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Destiny

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Edited by Moshatarts: 9/23/2015 2:50:35 PM
244

Sunbreakers (logical nerf)

Since, patch 2.0 people have been in a rage about the sunbreaker subclass. The first response is to scream "NERF" on the forums and hope it so. However, no one offers an actual solution. My idea for the nerf/tweak would be a reasonable one. Move health to a level that would allow a one-shot headshot by high impact snipers like every other super that guardians can use while traveling (i.e. bladedance, golden gun, storm caller). This would allow for a more reasonable killing potential given that sunbreakers can regain health upon kills, if they have that perk selected. I hope this reaches moderators and most of the community. Give me your thoughts below. Edit 1: Thanks for all of the discussion! Edit 2: Pushing 500 responses. Thanks everyone. Edit 3: To those glancing at my stats and seeing my 300 Hunter: you are failing to see 'time spent within crucible.' Yes, I started TTK because I liked the look of the nightstalker. This does not mean that I don't have the ability to main all three classes. Edit 4: To those thinking that this would cripple the class: my purposed nerf would still leave it as one of the strongest supers in the game. Edit 5: over 600 responses! Thanks everyone!

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