Dual wield should be its own weapon class that comes in 2 forms: Dual handguns (not handcannons) and Dual smgs
Dual handguns do slightly more damage that scout rifles with a similar rof, and smgs do the same damage as high rof assault rifles with the same rof
Handguns have 8-20 per handgun or 16-40 total (20 per gun with field scout) rounds per Mag and 30-60 per smg or 60-120 total (60 per gun with field scout
Dual wield weapons can only be hipfired and have low gun kick
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I like this idea