For the people who have a kinect or playstation move mic, and how it's [b]SUPER[/b] echoey. A lot of these people cant just go out and get a new mic, and it's not just about the mic but mostly about customer satisfaction.
There [i]Is[/i] voice setting, however; we need an audio control to tamper wether or not we want destiny music playing and how high or low the music should be playing, same as SFX and in-game/broadcaster/documenter voice.
Many people have issues with mics mostly because their volume is too loud and it echoes through the mic and can hear themselves talking because the voice is through TV speakers, which causes irritation and mis-communication when in raids and or cannot hear what the fireteam is trying to say.
With music and SFX, maybe one doesn't wish to hear the (sorry to say, but in my opinion) boring music in the background or the action music and so on is too loud to concentrate. Many would say if the music is too loud then turn off their volume completely but a lot like to hear the gun shots and where an enemy is specifically and not just by using the radar. Same as music, one wishes not to hear gunshots and another would want to hear music.
Full control of the audio would an absolute necessity to others with picky hearing capabilities as well as what they would like and not to like to hear. Thus this concludes my topic and suggestions to destiny about in-game audio control, this includes help with people with loud mics, picky about what they would and wouldn't want to hear with SFX and music and last but not least, perfect fireteam communication to actually hear what others are trying to say.
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