If it works so well in a postive manner explain how the great communities that use this system are viewed. Dayz is for sociopaths, where you force people that are handcuffed to eat and drink substances that are lethal before you kill them or leave them to be eaten by zeds, if you don't execute them. People ask for simulated -blam!- in Dayz. This system leads to far more trouble than it creates good contact.
If people really want to talk to others stop being lazy and invite them to fireteam/network chat and show that you really want to foster good teamplay. Otherwise its the same group of insolent little kids (not an age insult, its based on maturity) that play COD, BF4, and Dayz and would use it to be tools in a game that is otherwise amazing. I should NOT have to mute an entire area because people are behaving in ways that affect my experience, the people I want to be social with I am, the people I do not want to be social with I am not. If you want to be more social do it in a way that does not affect someone elses experience. For examples of the kind of people that want this:
Polyamarous Edited: Jun 17 at 10:32:04 AM Permalink
If you voted no to this then you need ur dick chopped off.
derpds Edited: Jul 3 at 10:04:47 AM Permalink
More I THINK of it...Yes...Will make to some great trolling vids...
MajorCrabs Edited: Jun 16 at 9:54:22 PM Permalink
Prox chat also fulfils a major SOCIAL aspect of any game. Take planetside 2. Without Prox chat that game would have been so boring. You had your screamers, spammers, music players, casual conversations, pissed off guy, troll guy, the solicitor, the leader, the drunk guy, and many more. I mainly lurked but some of the most humorous moments I have had had been of me eavesdropping on conversations.
Skella Edited: Jun 19 at 5:01:00 PM Permalink
THINK about it this way, you can fly by some dude, blow up all of the enemies he's fighting with one rocket or something, call the dude a -blam!-, and ride off into the sunset.
Jokes aside, I really want proximity chat
Edit: looks like I can't say that word, but it rhymes with baggot
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It COULD foster teamwork, It COULD be a positive thing, It most likely based on every other game that has it end up being a cancerous mole that stains the community.
If you want to talk to people make the effort to do so, there are multiple methods for doing this in the current build. There is no need for communication on world events, no need to talk to a random I meet in explore, no reason to put this cancerous system in place unless you really want to be able to ruin someone elses experience without going through the effort of using the current systems.
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