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#feedback

Editado por MarkusAuralius: 7/18/2014 1:18:17 PM
3

Social aspect is missing

Obviously, I've only been at this a day, but I've found the social aspect to be lacking. Besides queuing up for The Devil's Lair or the Crucible, I have been running solo. Not because I want to, but because grouping, seems to be non-existent. It would be nice to be able to announce, either in the Tower or when I land, "Hey, I'm about to do this quest at this difficulty, who else wants to group up and run it?" I could go thru roster and send a message/invite to everyone in the area, but that is not very efficient. For those of us who don't friend everyone they come across, this seems to be just an all online solo campaign. But that is just me.

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  • I agree COMPLETELY^^^^^ I'm glad there is at least some form of matchmaking for Strikes but this game would really benefit from a decent group finder feature like games like WoW have. I noticed almost no one uses a mic too.. At least on Xbox one.

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  • Agreed. Without proper grouping, universal matchmaking and communication tools in the game then how is one supposed to be social with anyone not on their friends list? Seriously BAD design for Bungie's "revolutionary social experience never before seen on console."

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  • I couldn't agree more. When I first played this game for several hours I kept wondering how I could be around with so many other people in a game yet not have a good way to communicate or group up with those people, many of which were clearly trying to accomplish the same goals I was.

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