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Destiny

Hablemos de Destiny.
4/13/2014 4:26:32 AM
43

Hitscan vs Ballistic Style

Hitscan

83

Ballistic Style

92

Some weapons one, some the other.

221

For those who don't know- [b]Hitscan[/b] : [i]A type of damage hit registration used in games where there is absolutely no travel time, or path alteration of the virtual bullet.[/i] *Think of the Halo sniper.* [b]Ballistic Style[/b] :[i] Different than Hitscan because bullets possess semi-realistic properties, in that they travel at a certain speed, drop due to gravity, and ultimately require a different play style to hit targets.[/i]*Think of the Battlefield sniper* Obviously weapons like rocket or grenade launchers need to be ballistic style, on the other hand laser type weapons are normally Hitscan, but when it comes to primary weapons like auto rifles, shotguns, snipers, and LMGs, which style of hit detection would you prefer in Destiny? Cheers!

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  • Everything ballistic style would be a massive bear of coding, probably causing lag in big battles. I can see anything with a natural arc (missiles, grenade launchers, thrown grenades, for example) being ballistic. Making realistic sniper bullets (wind, humidity, bullet drop) would effectively nerf the sniper into the ground or limit it's use to a very, very few sniper specialists. Everything else should be hitscan. My two cents.

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