[Dy2 Renegades] Please add choices for story progression and non-mission quest-step skipping. Please do not block access to raids/dungeons for players that do not want to play campaigns (Tharsis Bazaar shoplifting moral conundrum, campaign timesinks)
Dear BUNGiE, the StarWars collaboration in Renegades is nice; I congratulate the hard work (and rework) by hundreds of dear developers. I loved the first mission of Renegades, but I stopped playing the campaign, and I find that I have no Equilibrium dungeon access.
Blocking access to a dungeon or a raid (like you also began to do since Dy2 Edge of Fate) for players that do not want to play through a campaign (which also costs $20 (20 USD) for players to skip on other characters), is at best, disrespectful of players' desire. Dy2 is a theme-park Action MMO, the one with the finest gunplay still in 2025 Quarter 4. Players should be able to choose how they play and what they play, in general, with some restrictions to protect competitive players.
I also did not like that you only give us one option for progressing quest objectives, instead of choices like you began to do with the Cosmodrome's New Light tutorial (by making it skippable). Some objectives are questionable like shoplifting from one of the Bazaar to fix a Ghost (and now that Ghosts are repairable, aren't several plot points now invalid?), other objectives are boring, and preventing friends from playing together due to a backlog of other theme-park attractions is not a convenient path forward for Destiny 2.
If your Dy2 Renegades story promotes theft/shoplifting, cheating, deceiving, and lies as “necessary evils” or worse as “acceptable behavior for a hero”, how do you expect your young players or even some of your adult players to avoid cheating in their own game, deceiving BUNGiE and other players, lying about the game to make it look bad when they get frustrated, or worse related immoral behaviors? The heavens are watching and cannot be deceived; whatever a person or group will sow, that they will reap. I think that you have gone over the edge with forced shoplifting for Renegades story progress, locking players from enjoying new content with their friends, unlike the third episode of The Final Shape where players could play episode content without progressing the episode's story.
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