sure it's strong, but it's not Meta breaking
I see a lot of people point out it's #1 weapon used, however fusions are currently 3rd in total kills, behind shotguns at #2, and hand cannons at #1.
hand cannons have a large variety which skews the numbers, but hand cannons are still the most dominant weapon type in trials. so I guess hand cannons need a nerf if we go by numbers huh? the total hand cannon usage triples vex usage.
but I guess anything that threatens the hand cannon Meta we have had for years is bad.
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6.7 million kills in trials.
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hand cannons have 21Mil, which is double the next closest primary (pulse), so are hand cannons op and need to be nerfed? vex functions similar to a high impact, if other high impacts were buffed you'd likely see less vex, more autos because of better combinations.
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Really? You have to compare the kills ONE weapon gets to an entire archetype? Do you understand how little sense that makes? Vex has double the kills that Ace has. No one is comparing one singular weapon to an entire archetype. Wrong. Vex has a TTK of .77 seconds, high impact autos have a TTK of .83. Even if they did, why would I switch from a 100 AA auto plus a 100 AA LFR to just an auto? I would go from having essentially 2 special weapons and a primary to just one each. Its cool if you wanna use the gun you just got, but don't brainlessly defend it while practically only using it. It makes you look like you're crutching.
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I'm trying to point out the disparity you see with vex happens on the weapon type scale as well. Hand cannons dominate and have dominated PvP for years. scouts, autos, smgs, and side arms don't come close, pulse rifles do see a good a amount of use, but still half of hand Cannons. I'm not comparing the vex to an entire type of weapon, I'm comparing the disparity you see between weapons, and pointing out there are no pitchforks being raised. for example: say high impact autos got buffed to 390, with the wide variety of perks they would probably take over from hand cannon for a bit. you would see people complain because their favorite weapon is no longer Meta. also for ttk, it doesn't matter as much as you think, messenger base has a optimal ttk of .67 (which only increases if you have great perks), last word has a ttk of 0.53, and Ace (which is very popular) only has a ttk of 0.87. I see no demands for nerfs on the last word or messenger, and despite a slower ttk, Ace is still a top choice, and those are just a few examples.
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Editado por Bismarck: 9/14/2021 3:50:55 PMSo you're trying to switch up the argument? No one is talking about anything but Vex. HCs have been meta for a long time, so its brainlessly obvious that people have just gotten used to using them. All HCs have average ttks, and a majority have average range. All of them are statistically average in all metrics. You can't keep comparing Vex to other auto rifles. Name me an auto rifle with 100 AA and a free LFR attached to it. Yes, it does matter. Messenger has a .68 ttk, hitting all headshots. Vex has a .77 hitting 5 headshots and 1 bodyshot. Not to mention the 100 AA, and passive damage boost bringing it to .62 seconds. Your problem is you're ignoring everything else Vex has. Neither ace nor tlw have 100 AA or a free LFR attached to them. Not only that, but they all have usage and kills that are in line with everything else. Vex is an insanely rare weapon beating other meta picks by millions of kills. It is the best high impact auto in the game, along with being the best LFR in the game. It does too much, too well.
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If ttk does matter, why are hand cannons performing so well? why are people able to out gun a vex using a hand Cannon? ttk comes second to use and tactics. linear aa I could care less about if it got nerfed, most if not all linears aa got pulled back at some point so that would make sense. Exotics sometimes have unique functions, I guess devils ruin isn't a comparable to a sidearm because has a alt fire mode. hand cannons operate at close to mid range, the same range as vex. use a pulse or scout rifle and you can easily out range a vex. peak shoot woth a hand Cannon can kill a vex user if they don't try to close the distance. and yes, while vex is currently a one off auto rifle, I wouldnt be too suprised to see bungie buff high impacts to 390 since they have stated they want to buff all primaries. Vex may be one of the templates and get nerfed simply because high impacts are brought to it's level.
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When the top weapon is double the one under it and only 1.6% of players have it …. Yeah it’s cracked and I used vex and ace all trials
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where are you getting 1.6% from? light.gg states about 22% have it, and there is a tweet from Charlemagne suggest it's about a 1/3 of those that have completed vog. https://twitter.com/Charlemagne_Bot/status/1435002460121174016?s=19 a lot more people have it than you seem to think, and it's those same people who do endgame that go into trials.
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22% of people that actually use light .gg yeah ok
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I wanted to know where you got your number. light.gg doesn't encompass everyone, but it's still a good metric. I am not sure how the trackers work, but I'm going to guess they look at all accounts, regardless of activity. I'd say it's very hard to get accurate numbers because it's diluted by inactive or casual accounts. the question isnt how many of the total population have vex, it's how many of the trials population have vex. just like not everyone cares about raids, not everyone cares about trials.
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It's #1 in kills so far this weekend and twice the kills of second and third place weapons. It's getting nerfed.
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okay, but remove vex from the board and while weapons come back into line, hand Cannon kills are double pulse rifle kills, so should hand cannons in general be nerfed? autos, smgs, and scouts aren't even close to hand cannons either.
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Am glad it ain't a handcannon for once being nr1 or a shotty and handcannons are still superior if u peak shoot or team shoot tho
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Hand cannons have been nerfed. I main a scout and a fusion, I feel like I can compete against hand cannons, but they will always be meta.
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exactly, hand cannons have always been Meta. for some reason people are afraid to break away from the Meta we have had for years. if they buffed high impact auto to 390 like vex, you would see a jump in auto usage. speaking of buffs, it should be worth noting that bungie plans to make primary weapons better, so when those come in vex might be simply good or average.
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It is also significantly rarer than a shotgun or handcannon
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It’s the number one weapon in trials, with double the kills as number 2.
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and? hand cannon usage is double the next closest primary, but no one is advocating for hand Cannon nerfs. vex is a one off, no other weapon in the game functions the same way. it has a unique fire rate, which to me probably means it's a test to buff high Impact auto rifles.