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Destiny 2

Discusión sobre Destiny 2
7/23/2021 8:30:08 PM
9

Do something against Special ammo economy or disable Special ammo scavenger in pvp

Absolutely absurd. In pvp.

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  • How about stop being a bum and get good. Yall pve players got cheese weapons in the game and use them. We are not doing that D1 special ammo stuff. Not our fault you guys suck and choose to bot walk with a primary

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    20 Respuestas
    • Editado por Gravezero: 7/24/2021 9:36:19 PM
      Only precision primary shots should drop special. The timer for it to be picked up should be 10 seconds. Everyone only starts with 1 round. Scavenger mods disabled in PvP.

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    • Great idea but would make pvp slow paced.

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    • Play a game you enjoy.

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    • Disable PvP problem fix!

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    • Editado por Razor: 7/24/2021 6:13:25 PM
      I think they need to disable scavengers, then make players drop the same special they have on the ground. If you don’t have a scavenger right now if a player drops 2 you only get one. Players should just drop what they have (you die with 3 you drop 3, die with 1 drop one). That way no new ammo is being created by players. For trials, I don’t think it’s fair a team who won the round can hoard special between rounds. You should start 2 shots a piece regardless. Before someone asks, I can’t tell you how many games I’ve seen where people have 12 fusion kills/shotgun a melee and a super kill with no primary kills. I rather them take care of the economy before nerfing specials again.

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    • Rng ammo drops boom! A solution with that Bungie flare to it.

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    • Definitely think it would be interesting to test out special scav being ineffective in PvP. Less power fantasy and potential for flashy moments, but it might make PvP flow a lot better. The only issue I can think of is that it may become kind of flukey if you have ammo or not, and losing a fight because you don't have ammo and therefore being punished for being alive for longer than your enemy could be frustrating. At least now you can count on everyone having ammo at all times so it is more fair, but at one shot per brick you run into the potential issue of killing someone and winning a fight, but not having enough ammo to win the next fight so you are at a disadvantage while your opponent spawns with two shots. So you are likely to lose the fight, because you won the previous one. Does not make sense, you should be rewarded for winning rather than punished or put at a disadvantage. Also, if scav was taken out of PvP, special bricks would need to be shared between teammates. Way too much potential for getting griefed by randoms who hog special bricks. I personally think the better solution is buffing primaries and leaving the special economy alone. Put 140s back to 150, give autos pulses and scouts a bunch of blanket buffs, make it so that people can count on their primaries. Special weapons are only so good because primaries are so weak. That is just my opinion though, and if the special economy ends up being the focus instead then I don't mind.

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    • Yeah just disable scavs

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