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publicado originalmente en: What DON'T you wanna see in the next DLC?
3/9/2016 10:53:34 AM
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If you take a year 1 sniper design, like 1000y stare (based on all year 1 sniper models) And then compare how I handled to a Hakke Year 2 sniper. You will find very quickly that you can rely on hard scoping because of how much flinch there is when you get hit. I think year 2 snipers should be the only choice in order to keep people moving. The unflinching perk actually helps in this scenario :)
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