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publicado originalmente en: don't like sbmm? git gud scrub
Editado por xJPerk: 1/22/2016 8:12:33 PM
4
Sbmm only belongs in ranked playlists. If they want the game to be casual (which obviously they do considering the lack of offline pvp or custom games) needs to be connection based MM first.
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  • but now it will be more casual for 90% of the community. Only the top 10% or so will notice a difference due to skill based match making

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  • It's not kd based mm, it's skill based. So someone could have a low kd but be really good at going after objectives and be pred with all the huge sweaty tryhards, you know the ones that don't experiment with different setups or gun loadouts? The last word, 1k yard stare, use blade dancer just for quickdraw guys.

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  • thats sound like every match for me It will quickly balance itself out if that is the case

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  • Editado por xJPerk: 1/22/2016 9:21:14 PM
    I don't play a game to have to go in trying my hardest every game, I play it for fun. Sbmm is working on trying to set it up to where you have to perform at your average every game. It causes lag due to not prioritizing connection and it makes me not want to try out new guns or setups in fear of just getting pummeled by people using their sweaty setup every game. Older cods did not implement sbmm but advanced warfare did. You seen how fast the player base died on aw. People may have looked at the game differently if it were more casual bit instead it was a sweaty tryhard mess every single game. It makes me afraid to try my hardest in fear of being placed into the next tier up. I shouldnt have to use my tryhard setup in regular casual crucible.

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