The aim on competitive PvP is to kill, and not die. The best players I play with and come up against always have good KDs, whereas the bad players have bad KDs... logic dictates that KD is some measure of skill.
How on earth can the worst player on the team have a 4.0 k.d, if you're running around attempting to capture flags with a 0.4 you're garbage and are giving so many points away.
Okay like this, the guy playing the objective and capping zone and all
That is giving everyone else on the team and extra 100-200 points, while that other guy may this amazing kd and all, the only reason they won is because of the guy capping zones, because for every time he dies is 100 points but in that same time the other players on his time would have gotten 3-7 kills so that a huge trade, but if he wasn't there the team would lose, so in turn that makes him the bet player
Nope, most control matches I play I'll finish top of my team with 3-4 caps. If you die while capping flags you ARE a detriment to the team, no doubt about it. The whole cappping flag bussiness comes from deluded folk like you who can't hold a flag, it's ridiculous.
Thanks for you opinion, I mainly did this all because I wanted to see other people's opinions, I now know what some people think, because honestly I can't care more, as long as fun is had
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