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publicado originalmente en: On Idling Animations...
10/24/2015 4:49:27 AM
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Well, two problems: A) Breaking your character's personality. ( What if your warlock isn't a goof who juggles? ) B) Whooole lotta animation work. Too much really. Not realistic. Idle animations would have to be more generic and less flashy. Also less of them. IE they should be race or class specific, but subclass specific is three times the amount of work. Remember, game developers don't do stuff like this because they didn't think of it. They don't do it because they didn't / don't have the time / money to devote to doing it. [i]Very [/i]few ideas go through these forums that someone at Bungie has not already thought of ( this is their job after all ) but simply don't have the resources to pull off.
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