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#feedback

10/6/2015 3:26:44 AM
17

King's Fall Raid Gun Critique

NOTE: This is just a general overview and not a complete breakdown. With that said, here are some pro/con aspects of the raid weapons. [b]Pros:[/b] * Deals bonus damage to Taken guaranteed. *Cocoon ability allows for fluid gun-play(so long as 4 seconds have passed). *Highest base attack value in the game currently. [b]Cons:[/b] *Primaries lack elements(First Raid to do so). *Low stability and reload speed compared to other legendaries of the same gun class. *Mediocre perks overall. My personal input: The raid weapons are decent but not nearly worth the effort to get them. Their high attack value makes them more valuable as a resource than an actual weapon. As they are raid weapons, they should act ideally in a "swarmed" scenario. Thus, I recommend boosting the stability and reload speed of all the guns. Feel free to give more input.

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  • agree these new raid guns are JUNK compared to all the year 1 legendarys that are scrap now since they did not go year 2 stats or infuse just wait till year 3 and all the year 2 guns will be scrape hope this game dont go on to long dont wanna have all the guns form all the years before that current year loaded on my Xbox taking up data for guns that wont be of any use to any one ever again

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