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Editado por Some Lazy Noob: 8/26/2015 7:23:58 PM
96

Idea to make final round good but not op in PVP

Yes

681

No

605

So as we all know bungie is nerfing final round so it only activates on precision shots. But that makes the perk almost completely redundant in PvP. So I propose that bungie instead makes it so it activates only when all previous shots land on a target. This way, people can't unload into a wall all the time Comment below on thoughts :) Edit 1: don't forget to bump this if you agree to get more people to see this Edit 2: if you have possible changes/improvements you would like to share, feel free to post below. Edit 3: I'm trying to comment back as much as I can but I won't be able to comment back to everyone Edit 4: idea by ProBMFK also increase size of mags to make it more rewarding to actually get final round Edit 5: I'll be watching the TTK stream so I won't comment for a while (not really impressed) Edit 6: to everyone saying to learn to snipe I DO NOT HAVE A FINAL ROUND SNIPER this is purely to balance the perk out without making it near useless in PvP

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  • I think the nerf is fine the way it is. It's not supposed to be relevant in pvp, that's literally why they nerfed it. The final round is going to be more for pve, to reward players with a ton of extra damage for hitting that boss in the face. It'd be stupid otherwise. I have a final round sniper that I'll sometimes use in the crucible, but literally because it's a couple easy kills. I know it's overpowered, and I'm glad if the nerf because it actually makes sense.

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