Do you, as Devs, consider the crucible loot system as perfect? Or do you plan to adjust the RNG?
I ONLY have seen last placers get exotics. No less then 3 Icebreakers and a Dragons breath. More times then not, a fact which I am proud of, I go first place, or a close second. But I end up getting the best rewards if I stray to last place. This should not even be CLOSE to happening. Personally, first should get a guaranteed prize. Increase drop rates by 5% per level. What do Ya'll have to say? Good, or are you planning on working on it?