I'd love to see certain areas in patrols that have the 'enemies moving against each other' event like twice an hour-but in spaces it hasn't had before.
Like basically take out the enemies in mothyards, have no public events, and just have those intense battles
Hell, make them 10 minutes long instead of 5. Bungies proprietary destiny engine really boasts what it can do when those battles intensify!
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Edited by Venomous47: 1/19/2015 6:04:48 AMI always have fun with the small event things of enemies moving against each other because it makes Patrolling feel more Alive. But yeah, that doesnt happen often