I've posted this on a couple other threads, but I thought it would be worth reposting here.
The exotic reset isn't for veteran players, [b]it's for the newbies.[/b] For that matter, most of the recent patch changes were for the benefit of newbies.
Think about it. Bungie has our money. Many of us have already paid for DLC. There are no subscription fees. To continue making money so they can develop new content/feed their families, Bungie needs to convince new players to pick up the game or lure people back who quit two months ago but are curious about the DLC. You need to get these folks leveled up quick and you need them on a relatively even footing with the veteran players, otherwise, they're going to have a bad time and quit.
So, first you get rid of farming. This is great for veteran players, but even better for newbies who don't have to waste hours looking for mats.
Then, you take all the veteran players' exotics, and give them a choice. You can keep it as is or wipe it and start over, which in essence, puts them on the same playing field as the newer players who are also trying to unlock the perks. As a consolation prize, you get an XP bonus so you can at least rank up faster.
Bungie didn't have a lot of good options. They could've made the old exotics obsolete. Bummer. They could've done what some have suggested and just make the last attack/defense upgrades take a long time to unlock, but this would be frustrating for both veteran players and the newbies they're trying to attract. And the alternative is upgrading a new weapon or armor piece in my prized exotic's place, which would also take just as much time and effort, if not even more so, because I might have to find ascendant/raid mats.
And yes, part of this is the gear treadmill. If we're still playing this game three months after release, it's because Destiny has tapped into a portion of our addictive personalities. The part that says, I have to collect this gear, I have to upgrade everything. They need us to keep playing, too, so they do a gentle reset on some of our progress just so we'll do it all over again. And we will. Because we're a little crazy.
Personally, I'm just glad I get to keep some of my prized exotics viable post DLC. There are only a couple I would consider upgrading, the rest are trophies or PvP oriented, and IB isn't a good enough reason for me to consider upgrading. Of course, I might change my mind post DLC, but we'll see
I'm curious to see how the whole thing works out. I'm not stoked about having to wait for Xur, RNG and the stars to align, but there are only so many exotics currently in the game, and with what looks like six weapon and armor upgrades offered per week, I'm hoping I won't have to wait too long.
That's what I got, Guardians. Good luck, and see you in The Dark Below.
English
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[quote]And yes, part of this is the gear treadmill. If we're still playing this game three months after release, it's because Destiny has tapped into a portion of our addictive personalities. The part that says, I have to collect this gear, I have to upgrade everything. [b][u]They need us to keep playing, too, so they do a gentle reset on some of our progress just so we'll do it all over again. And we will.[/u][/b] Because we're a little crazy. [/quote] Quoted for truth.
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Don't assume that we all will. Not everyone is standing for their bullshit.
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ok i can kinda understand where you are coming from with this. i did add some suggestions after the original post as to how they could have done the same thing with different outcomes. for me though the re-leveling is a turn off and not a factor to make me want to keep going because i just think about all the other DLCs coming later and having to do this each and every time to keep my weapons going. i certainly hope to find new weapons in updates but there are some that i have grown to love and want to keep going with them.
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Intelligent post. As a veteran player, I agree. We need the noobs. And we need them quickly. As the game matures player pool will slowly shrink; bungee has to keep the new players coming.
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^this. I posted the same type of comments on numerous threads. In the end, if you like the game and want the better stats on your guns, you'll level them up. Glimmer and mats are EASY to get, I can fully level one or two exotic weapons a day if I try. Actually, I'm constantly annoyed because I'm always maxed at 25k glimmer and can't trade in my axiomatic beads or whatever else for the glimmer they give you. Anyway, it's not hard, and the reason why Bungie did it makes perfect business sense, even if some players don't like it. What's done is done, I for one am looking forward to trading in my suros and ice breaker for my first couple upgrades. Then trading in my Vex, Last Word, Pocket Infinity, etc.
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everything aside i have 2 leveled guardians as well as telemetry and even when doing all bounties and all daily's then switching the weapon to the other and repeating i can not max a gun in a single day. how is that possible?
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You shouldn't really be able to max a gun in a single day. That would not be 'progression', more like 'instant gratification'. I agree that if the faster upgrading promised by Bungie is not there then that sucks, but levelling a gun in a day is an unrealistic expectation IMHO.
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I honestly didn't expect it to be in a single day but some were claiming that it could be done under the old system. Turns out even now it's no faster to level them up like promised so it's all a big joke and we are the punchline
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I make sure I have the nightfall exp perk and I'll do all the regular and crucible bounties. After that I'll run daily and weekly missions. If the weapon still isn't leveled then I'll just run crucible for a few hours; you'll be surprised how much exp you get in the crucible (and I'll admit I'm not even that good at pvp). I've never had an issue leveling one or two weapons a day. If I have to I'll switch the weapon to my second or third character and do bounties again on my alts with the same weapon. I can run up to 30 bounties a day on a single weapon by switching it between my 3 characters. That's way more than enough to level a weapon or two.