100% behind something like this or as mentioned just an exclusion of double drops. I get the same drops every raid even on hard. I read awhile back that it has to do with the random generator which random generates in such a way that its random but not random per player more random in general meaning it often results in patterns for players thus my getting a sparrow for almost every VOG clear and never getting a ship or my getting duplicate items in the same drop or in consecutive drops. The main issue as I see it is that in all the end game content like Nightfall and Raids the loot should be transferable to other players at the end of mission screen (VOG needs one of these) so that we could give others our duplicates and keep these missions useful. Most of us are tired of having multiple duplicate exotics and raid gear that serve no purpose when we could have traded that reward to another member of the fire team and both gone home happy with items we could put to use.
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Yeah, I get why it's there, but it's getting so frustrating to users it's becoming detrimental to the fun of the game. If we could regularly farm Atheon it wouldn't be so bad...
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exactly, considering you only get one roll per week, its a long haul to get your gear if you are programmed to have a very minimal shot. sharing or dividing the loot is the best suggestion, its a better idea than opening up unlimited raids for example.
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With the new raid they could make the old one unlimited and continue this trend per new raid.