I have had the same things happen to me and my team as well. I k ow the hard raid is supposed to be hard but this isn't the game play mechanics. I can deal with a loss of some of the sound in the Templar arena. But when enemies start to respawn after being killed that just doesn't fly. These glitches only started to happen recently. Pretty much since the patch to keep a the on from falling off the side. I understand that needed to be fixed, but it seems that when you fixed ONE thing in the game it caused another TEN to pop up. If I had to chose between people being able to cheese aAtheon off the side or a now super buggy raid. I'd just as soon let people cheese him off. Yes I did it once. I wanted to see how it worked. I'm glad that they fixed it but not at the price of the raid becoming to buggy to even bother trying to beat a the on.
Bungie please look into these new glitches.
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Edited by Pure Potential: 11/2/2014 1:18:51 AMsergeantseabass1 Honestly none of the above glitches are new. I have experienced every one at some point prior to the most recent patch. I'm under the suspicion that the reason the community's being more vocal about the bugs since the patch is because are actually spending more time doing the fight.
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I have done the fight plenty of times. Yes I did the cheese way once. Just once because I wanted to see how it was done for myself. After it was done I certainly didn't get any kind of satisfaction out of it like I normally do when I go after a the on the way it was intended. I was used to the pretorian gaining some health back after an attack but never had him die then return as I have seen now. The two man glitch did happen on occasion but not to much. We found that it had. Mostly to do with the hunters cloak ability. Now we can't seem to find the reason even after our hunters turn off the cloak ability completely. I won't deny that these glitches were there before the latest patch but I do believe that if they were there before the patch that they are a lot more frequent after the patch.