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Edited by munkt0r: 10/29/2014 5:51:54 PM
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So in 24 completed raids, you've received 15 loots. That's a 62.5% drop rate btw lol. If I take out the multiples, it's 24 completed raids for 9 loots. That's a 37.5% drop rate... Gotta be honest, you get a good # of loots per run bro. Any idea how many shards and energies?
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  • I have received approx. 9 ascendant materials with each run (mostly energy). And as a small rebut to your reply; I am not saying that I am not getting anything, that's why I made the list; I am saying that I am frustrated that I have only received 3 armors. The weapons are nice, at least I've done well there, I just want to make 30 and start doing the hard raid with more ease. I've heard people bring up the idea that there should be raid marks and then a raid gear dealer of some sort. That is by far the best idea that I've heard for a raid gear system. We are at the mercy of the game and some people seem to be getting far better odds than others.

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  • Lol I've only received one. RnGesus hates me xD

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  • I've played games with token systems and I personally didn't enjoy it, but I understand why people do. Been a long time RPG player in the MMO world as well table-top. I understand there are pro's and con's to every system. RNG can get frustrating (SEE WARFRAME LOL) but the merit is the excitement and joy when you do get something rare you weren't expecting to receive. Honestly, I get both sides of the argument, I just don't think there's a way to make everyone happy. Direct loot tables where bosses always drop the same 1-3 items isn't nearly as fun for me personally, but I wouldn't be upset if they implemented something of that ilk for the raid bosses.

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  • I definitely understand your point. Because I am so frustrated with not getting armor, when I do I about piss myself. lol But the grind is punishing.....

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  • Without pain, we cannot know joy grasshopper =)

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  • haha, thank you sensei.

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