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originally posted in: RAID REWARD SYSTEM
10/17/2014 5:44:29 AM
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They should just add raid marks and a raid gear vendor like WoW eventually did. The days of grinding a raid once a week, every week for months is so 2009. They need to get with the times.
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  • Exactly! Raid marks would be sick I wouldn't if it cost heaps cause it's worth my time to play but atm it isn't and its doing my head in! It's the same as crucible the top players on the winning or losing side they get nothing sometimes and everyone does like it should've been top player get more rewards and to least player get nothing, cause sometimes people join when game ends and they get somehing

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  • Oh don't get me started on the crucible. The MVP on both teams should be rewarded more than the rest of the team. This is my #1 compliant with the RNG system for Crucible rewards. Anything would make it worth it, 2 extra marks for the MVP of the winning team and 1 for the losing team MVP. Higher percent drop rates for all loot. More rep, more glimmer. Literally any reward would make it more worth it.

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  • [quote]Oh don't get me started on the crucible. The MVP on both teams should be rewarded more than the rest of the team. This is my #1 compliant with the RNG system for Crucible rewards. Anything would make it worth it, 2 extra marks for the MVP of the winning team and 1 for the losing team MVP. Higher percent drop rates for all loot. More rep, more glimmer. Literally any reward would make it more worth it.[/quote] The crucible reward system is a joke, me and some friends jumped in and destroyed teams in control. We played for a few hours, we were the top 3 and most of the time the entire team got nothing. Just an empty reward screen. Needless to say we just went to do the strike playlist instead.

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  • Edited by Just Murf: 10/17/2014 5:54:50 AM
    Agreed n though I'm never at the top.... ever lol those that do well should be rewarded.

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  • One post on the forums here had the idea of every X amount of xp you earned you earned a reward and your SPM determined percent chances for better rewards. For example, lets say every 5000 XP earned you became eligible for a reward. You played 2 matches and earned 2500 XP each with a SPM of 250. (250 XP per min for 10 min = 2500) There would be tiers of rewards based on your SPM. So 100 SPM would have a lower chance of earning higher rewards where as a 400 SPM would have a higher chance of earning higher rewards. Both would have an RNG element, and both could get lucky or unlucky.

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  • Trial of Osiris will fix that

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  • What's the trial of Osiris?

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  • Crucible coming in the next patch, it awards legendary gear that should get u to 30 if u pvp, but the catch is only the good get it. It says 3 losses and ur out, that could mean for the day or the week not sure, or it means u have to start over. It has its own game mode and I believe it was 3v3. Basically when u reach a certain number of wins without losing ur Team should receive trial set gear (idk if weapons are included). Kind of like getting loot for a raid boss. Etc don't quote me tho just look it up.

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  • Where did you see this? I check the news every couple days. Haven't caught anything on it.

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  • That's the info I know

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  • Thanks

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  • Only seems fair, solid idea

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