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9/3/2014 7:04:42 AM
13

Map Callouts (multiplayer)

I've seen a couple videos on Callouts. Honestly it looks like people are just saying what comes to mind.. iE; on Venus you get things like B rocks, or B jump. Just wondering if anyone has seen, or even came up with some legit Callouts for the game?

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  • I only know Ninja route on Shores o Time

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  • Bumdump bump

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  • I find the universal "over there" call out works the best

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    • I have a few that I consistently have used... They will remain secret until they spread lol.

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    • Edited by Blonded: 9/3/2014 7:17:39 PM
      The callouts are really easy to make up/grasp as they are intuitive, a b c then ring 1/2/3, and anything else has obvious location names (usually). For the maps that are yet to be played, it will be similar callouts - objective base letter combined with other intuitive information. Thank god there will be no "on my x". That is not a call out.

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    • Good thread idea seen a video or two. "mid A C" is between points, "coming into B" on the actual points. More descriptive if necessary because Venus and Moon both had some weird ass sniping spots that would sometimes need to be described especially.

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    • Banana road

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    • Obviously bump, others include: you just got stuffed! ????!, fish sticks, and send in dinklage!

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    • Bump

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      • Bump

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      • Edited by Fury : 9/3/2014 7:15:21 AM
        My callouts are a bit more descriptive, like "there's three of those MotheF@$%# heading toward A with shotguns, everybody get ready!" Works like a charm too. We went undefeated in the iron banner :)

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        • I like to make my own that my team and i know. they are usually obvious and discernible through observation.

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        • Yea, me and my friends came up with callouts for most of the maps. For example on Venus: B-Jump, Hall (hallway in the middle of the map), Ring (the ring that has two entries from C-flag and A-flag), Courtyard (Alpha team usually spawns here), Hill (the walkway from A to B), etc. Fairly easy to make callouts for the maps in this game.

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