Bungie should finally learn, that only a minority of players visiting official boards.
With 4,6 million unique players ALSO visiting this forum here, the daily topc and post count would totally different here. But this is:
NOT THE CASE.
Therefore it's a mistake that a game with heavy MMO influences is so unsocial to the regular gamer. Not to implement any ways to:
- communicate with others via in-game chats or so
- administrate clans without the use of external services
is something which underlines a needed Matchmaking Feature even more.
English
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[quote]Bungie should finally learn, that only a minority of players visiting official boards.[/quote] The fact that you think Bungie doesn't already know this is hilarious.
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Edited by GalaxySpider: 8/2/2014 10:14:38 PMWell, Deej's answer to that in a topic (because of people's playstyles getting called out or so) was an even more hilarious answer, if you ask me. I'm pretty sure they do know about that. But they really give me and others a different impression. I love that game on so many levels. I'm even buying this game for PvP alone. But I also enjoy good stories and great coop experiences (Borderlands 2 still is one my fav. FPS-Action-RPG styled games). So somel of Bungies decisions compared to the stuff they trying to promote are....baffling.
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Edited by Guardian1050: 8/2/2014 10:21:04 PM[quote]But they really give me and others a different impression.[/quote] This is called PR. Yes, they read what [i]some[/i] of us write. They respond to things so that we shut up about it, especially when it's something as trivial as raid matchmaking. The only thing that has changed so far is the Interceptor nerf and vehicle balance on the moon. (Which were necessary.) I expect that they will add proximity chat, too, as their responses when asked about it leads one to believe that they were already discussing this issue internally but wanted to see the response to the lack of it during the Beta.
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Well, I hope so, my friend. I'm really looking forward to it. It would make an almost perfect game (for my taste + some weapon balancing tweaks for PvP) even better. And I really wanna see a great start for that game and not seeing people requesting basic features for an FPS after launch. The devs should work on stuff which improves the game later, not bringing it to an equal level first compared to other games. That's a waste of time IMO and the fanbase would not be happy about that either.
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How hard is it to send a fire team invite or party invite to chat? I did that several times throughout the beta, and played with a couple people for a good amount of time this way. This game is as social as you make it.
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Edited by GalaxySpider: 8/2/2014 7:45:26 PMNope why should I spam single people with invites? What if they don't react? What if they are not interested? A simple question in a chat room, visible for all players, is more efficent and much faster since you reach more players. There is NO excuse for not adding matchmaking. It's the players decision if he wants to play with randoms or not. So you should have that option. Adding matchmaking doesn't mean "you can't play with friends anymore". It wouldn't hurt you in the slightest. Nothing(!) speaks against an option.
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Edited by Ender: 8/2/2014 8:02:52 PMIt just comes off as looking for something to complain about when literally every news announced garners a lot of criticism. You are not the only one to voice your opinion(and you have every right to) as far as matchmaking, but the first, and most important thought that came across my mind when hearing about Raid was not about a lack of matchmaking, or what can I criticize. The fact that this game mode is an option, available to anyone with an open mind, really, is exciting enough to me. If I have to go find a few people to play it with, so be it. There are many ways to meet people and socialize, which is what this game is trying to promote in some aspects, IMO. Edit: if people aren't interested in accepting your invite, so be it. On to the next one. No harm done.
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Edited by GalaxySpider: 8/2/2014 9:51:48 PMWhy making just "one side happy" when you can do both sides of people happy without harming anyone. That's what I don't get and I don't reall know how someone could defend that. The game doesn't "promote" socialising except meeting other people in the free roaming locations and the "Tower"....too bad you can't really interact with them except for sending them invites which is basically the exact same thing as opening the dashboard of your console, selecting the dudes name and click "send invite"....oh yeah, you can press the D-Pad for some animations. That would mean that every game tries to promote socialising, which isn't really true when I play a two player coop arcade game. You can't compare such games to a game like WoW, FF online or even Destiny with its shared world. Destiny is build around an MMO infrastructur and therefore should have better build-in features to communicate with others. Why would you NOT want them in the game for easier access and instead having another machine running just for looking for players? Opinion or not. I accept opinions don't get me wrong. But there is simply no reason why the game shouldn't have matchmaking OR better ways to communicate (just with this alone I wouldn't mind having no matchmaking for raids, but I in case of its implementation I would welcome it, of course). And that's why people have legit reasons to "complain".
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Edited by Ender: 8/2/2014 10:09:34 PMI don't think Bungie is taking sides, here. In fact, there were no sides until debate on this board regarding matchmaking began. I, personally, would not be bothered or bother to judge anyone for using matchmaking if it was in the game. But I get why they did it. This encourages socializing within the game, which will ultimately increase the entertainment value and feeling of achievement in raids, and increase the longevity of the game. You know what game I loved for its social aspect? Left4Dead. Not the most well crafted game. But it encouraged teamwork and it was a blast, particularly when you had two teams that played with eachother often. I had a group of 4 people that played the game far too often and got to know eachother. We'd play competitively while joking around and trolling on eachother(like closing doors to trap teammates in rooms with infected). We started and finished every game together, made sure the other team was solid, and played full games without worries of quality. It was the most fun that I've had with random people online. Look, it's easy to sit back and complain about the shit that's not in the game yet. But why waste your breathe and time when there is an easy work around? You are going to find people to play raid with, then realize how fun it is to play with those people and join their fire teams in other game modes. As in all other walks of life, meeting new people is generally a rewarding(and necessary) experience, and something that should be encouraged.
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Edited by GalaxySpider: 8/2/2014 10:34:30 PMAnd you met those people how? Via L4Ds matchmaking or did you really visited the boards? And what has this to do with the actual problem of communicating first. What I can do after I teamed up is something completely different. And withoubt a doubt, and you are right here, you can have tons of fun with the right people. But I really couldn't care less about this game atm, please understand. It's not an MMO/shared world shooter where you: 1.) meet random people you might 2.) talk/interact to without(!) visiting this site here cauz Destiny clearly imitates MMO games. And right now there is something missing while doing so. Right now, at this aspect, it's just half-assed. Is that really so hard to understand? Is it too much to ask for basic stuff? And I fully understand people wanting something like that. This isn't even complaining. This shouldn't even something to complain about in the first place... Anyways, I'm sure they wil implement it anyway especially with all the people here requesting such basic features.
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L4D needed matchmaking because there was no openworld environment. But that's my point: even in a game the relied heavily on matchmaking, I avoided it as much as possible because I knew it negatively impacted the quality of the game. As far as meeting people in game, again, I haven't had issue with that. It really isn't hard to invite people to parties, especially when you're on the same team. I don't know if proxy chat or team chat has been addressed by Bungie, but I've experienced the positives and negatives of both, and prefer party chat so that I don't have to listen to people who are trying to share their music with the world, etc. The party/fireteam invite isn't an inconvenience.