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originally posted in: Remove Helmet Action..?
6/29/2014 8:15:37 AM
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Our Guardians got plenty of face time in the tower, and you'd be surprised how much time you can spend there with your fireteam inbetween adventures. There's also the two concerns of being able to take your helmet off in locations where you shouldn't be removing your helmet (space) and the fluidness of the emote ending should you end it prematurely when you come under attack.
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  • Would these same principles apply when viewing gear on the app/website? Because I'd really like to use my guardian's for references and it's a bit difficult to do so on a PlayStation.

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    Maybe when not suitable to remove your helmet you could suffocate. I can picture The character falling to their knees whilst grasping their throat and dying. An additional amusement of the actions. :P

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  • Also, another question.. With the Warlock's Subclass Voidwalker, would Angry Magic affect Shatter to cause the three projectiles to independently track enemies?

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  • Edited by PessimisticLion: 6/29/2014 10:46:12 AM
    Maybe the removal of your helmet would actually affect your stats (defense etc.), and that way the action could continue, and only end (place helmet back on) under the player's control.

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