I foresee Activision losing money on this. 500 million for a game is ridiculous, even for one from an established studio like Bungie. This whole "The game will last ten years" is a gimmick, in my opinion.
Before people argue and tell me I'm a troll, prove me wrong.
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[quote]Before people argue and tell me I'm a troll, prove me wrong.[/quote] i won't argue and you're not a troll... bam! you just got proven wrong :D
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Ur dumb, and a troll
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I agree entirely. $500 million for a new IP is utterly ridiculous no matter how you put a spin on it.
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I think they figure they can afford to take the hit if they don't necessarily meet their sales goal but the game still has decent success. They're setting up for the future potential of the game regardless.
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If Activision didn't see massive potential with Destiny this number never would have been mentioned.
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So? Companies - movie and gaming - see huge potential all the time and invest to match.
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Maybe 500 million is A LOT of money to you, but when you get into fortune 500 companies it's not really a huge investment proportional to their total worth, or even capital.
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Edited by OutHouse: 5/6/2014 11:26:12 AMWhy do you feel it wont last? WoW has been going for 10 years + and i believe still going strong. This game is pretty much going to be a shooter WoW (with obv differences) on consoles. The first of its kind. Landing on all platforms at launch and quite possible pc eventually in the future. Why do u think its a farse? In Bungie We Trus7
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[quote]Why do you feel it wont last? WoW has been going for 10 years + and i believe still going strong. This game is pretty much going to be a shooter WoW (with obv differences) on consoles. The first of its kind. Landing on all platforms at launch and quite possible pc eventually in the future. Why do u think its a farse? In Bungie We Trus7[/quote] WoW also charges monthly or annual subscription to ensure revenue continues to come in, which helps maintain DlC and such. Bungie is going to rely on game sales initially to cover this. In 4 years, not many people are going to be buying the game.
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They are not relying solely on game sales. This $500M is part of that revenue stream.
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[quote]WoW also charges monthly or annual subscription to ensure revenue continues to come in, which helps maintain DlC and such. [/quote] You are correct. They do. And Bungie even though they have stated no subscription fee's, will need to make that money up somewhere. So either by DLC running at 60$ or micro trans, or whatever. The bottom line is they will need cash flow to keep the game going. If its not successful. It will implode. [quote]Bungie is going to rely on game sales initially to cover this. In 4 years, not many people are going to be buying the game.[/quote] Thats an ignorant statement if ive ever heard one. Wanna read my palm while your here? Because if you can tell whats going to happen in four years, ill give u a 100 grand right now to invest for me. In Bungie We Trus7
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[quote]You are correct. They do. And Bungie even though they have stated no subscription fee's, will need to make that money up somewhere. So either by DLC running at 60$ or micro trans, or whatever. The bottom line is they will need cash flow to keep the game going. If its not successful. It will implode. [/quote] DLC at $60 a pop is far too costly. Plenty of people don't buy DLC when it is at $10-15, even for some of the biggest games of the past decade. At $60, Bungie better have the DLC be the size of an actual retail game - which, considering the size it would require to download and such, is unlikely. Micro transactions, again, will add a slight amount to the bottom line. But nothing huge or substantial. [quote]Thats an ignorant statement if ive ever heard one. Wanna read my palm while your here? Because if you can tell whats going to happen in four years, ill give u a 100 grand right now to invest for me. [/quote] Really? Tell me - are people still buying Modern Warfare 3, or Fallout New Vegas, or Skyrim, in significant quantities? No - after a year and a half/two years on the market with a significant amount of sales (At most, if you're lucky), you're dive quickly - because the next big thing comes out. Hundreds of thousands are going to be buying Destiny in 2015 - you're going to get people who need a replacement disc, or that their friends told them to get it, or perhaps they did just see it in stores and decide to get it. It's the way of sales. Nothing continues to sell in significant quantities forever.
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True, Destiny 1 won't be selling huge numbers in a couple years. But Destiny as a "10 year project" isn't meaning one game, it refers to the franchise as a whole. So there's Destiny, its sequels, and any DLC that comes between them.
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I doubt there will be Destiny 2/3/etc. I figure it's Destiny, any releases are expansion packs. Like with MMOs.
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Edited by Saxoclone: 5/6/2014 5:23:21 PMI dunno. I'm basing my assumptions on the old leaked contract, which indicated new full titles every other year (total of 4 I think) with major DLC in between. That very well could have changed, but I doubt it. That seems like kind of a core part of that agreement that wouldn't be modified.
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Meh. It feels weird, as you would practically lose your Guardian and the progress made.
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Any more weird than moving from Oblivion to Skyrim?
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But they aren't the same character. They are the same world, but different protagonists.
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Edited by Saxoclone: 5/6/2014 6:21:15 PMYeah, but ignoring plot points, if you want to play Skyrim after playing Oblivion you still have to accept the fact that you have to abandon the old character that you invested in to create the new. People play them plenty, so they must not mind. Regardless, I don't see why Bungie wouldn't be able to find a way to transfer characters to a new game. It's been done in other games, and we already know that Destiny saves can transfer from old gen to new gen systems. Moving to a new game seems doable.