Reach's multiplayer was SO shit, that I refused to buy Halo 4. Glad to see I made a logical decision.
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[quote]I hate change. [/quote] That's what I got from it.
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ODST was the biggest change in the series. It was also the best in the series. Get bent :^)
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Um? No. It ran on the Halo 3 engine.
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So does Reach.
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Not as heavily.
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Edited by BannedLemön: 2/8/2014 6:09:03 AMYes it is. It's the same engine, only [i]slightly[/i] modified. [b]Halo[/b] has used the same engine since CE (excluding Wars).
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Call of Duty runs on the Quake engine. Are you saying CoD and Quake are the same? Titanfall runs on Source. Is it not different from TF2?