I feel like Triple A games are moving toward storyless MP games only. And that is the upsetting truth.
English
-
There has been some truly great work in the triple A industry as well. The Last of Us was my favorite game of 2013, and I haven't touched the multiplayer (no time). Bioshock Infinite, for all its flaws (and they do exist), is a popular triple A title that is narrative focused. I don't want to adopt hyperbolic language and suggest the end of the game industry is nigh; I am just pointing out certain unsettling trends that are exemplified by a few games.
-
Ehhhhh,don't get ahead of yourself.Now you're basing an industry off of like ten-twenty games.