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originally posted in: Verified accounts
Edited by Arbiter 739: 11/25/2013 12:39:25 PM
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Absolutely hell no. -bIam!- no. I'd literally abandon the site and send angry fan mail (email [i]and[/i] physical mail) to Bungie. Instead of making it so alts are harder to make, why don't we just take away any power that alts could have? The global mute feature didn't work out well in Halo: Reach either and I knew this would eventually be a problem.
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  • [quote]Instead of making it so alts are harder to make, why don't we just take away any power that alts could have?[/quote]You apparently didn't read very well, because that's exactly what the idea does. You could still create as many accounts as you wanted. They would just be unverified, and would therefore not be used in global mute/hide calculations. The owner of all those alts would only be able to have one verified account.

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  • Edited by Arbiter 739: 11/26/2013 3:30:26 AM
    Not necessarily. There would just be two tiers of alts then and if users could tell the difference between verified alts and unverified alts then that would be even more encouragement to make verified alts. It reminds me of encryption algorithms. Currently you can make a lot of alt accounts very fast. With your system it would be slower, but a little bit more effective when an army is assembled.

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  • How would you make a verified alt? The whole point of a verified account is that you can only make one, or at least a very limited number, without incurring a real world cost.

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  • Edited by Arbiter 739: 11/26/2013 3:42:57 AM
    Do you know how easy it is to get legitimate credit card information that you could practically never successfully make a purchase with? Not to even mention credit card information on the same tier as stolen identities. On paper this might be a good idea. In practice it's got a tough but feasable work-around, is unnecessarily restrictive, and will shun a wide portion of the user base.

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  • [quote]Do you know how easy it is to get legitimate credit card information that you could practically never successfully make a purchase with?[/quote]Well, if you couldn't make a purchase with it then it wouldn't pass the validation, would it?[quote]Not to even mention credit card information on the same tier as stolen identities.[/quote]I sincerely doubt people would resort to Credit Card fraud to get an extra Bungie account. In any case, they probably wouldn't be able to get enough to global mute/hide on their own.[quote]In practice it's got a tough but feasable work-around[/quote]Thats ok. You don't have to make a system unbreakable, just more hassle to break it than it's worth.[quote]is unnecessarily restrictive[/quote]How is it restrictive at all?[quote]and will shun a wide portion of the user base.[/quote]Shun? It doesn't shun anyone. Like I said, unverified accounts would still have the same experience they have now. Nothing would change.

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  • Edited by Arbiter 739: 11/26/2013 10:51:54 PM
    Ok. You've got some points that are good and I'm not going to refute that. Let me just start over. It's Bungie.net and suddenly there is this new validation feature. It works by you going into your settings and inputting information that is bound to a single person in real life. The only extra bonus this provides is the ability for your mutes and likes to affect threads. Here are the bad effects of that: 1. Alienation. Some members will refuse to give that information to Bungie and will seriously consider leaving the site, possibly for good. 2. Discrimination. This will only happen if it's possible to see if a given account has been verified, but if that is the case then it will definitely happen. Custom groups would also spring around this. 3. Increased account hackings. Now there is a VERY good incentive of hacking someone's account. If you can edit the data by way of a secondary password then that is incentive enough for people to try hacking users on a mass scale. If you can only view a small portion of the data, then account hackings would just be more targeted. 4. Abuse. Identity theft is still possible and now there will be people completely unassociated with that crime interested in doing that to make fake accounts that are legitimate. Probably mostly young kids, but some will undoubtedly TRY now. 5. There is also another problem if too few people actually verify accounts using this new system. Either they can't really affect things the way the system was meant to, or a group of abusers has more power with few numbers than they might otherwise need.

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  • [quote]It's Bungie.net and suddenly there is this new validation feature. It works by you going into your settings and inputting information that is bound to a single person in real life. The only extra bonus this provides is the ability for your mutes and likes to affect threads.[/quote]Right. There could be other "bonuses" if there are other site features that can be abused through alts, but this is the topic at hand.[quote]1. Alienation. Some members will refuse to give that information to Bungie and will seriously consider leaving the site, possibly for good. [/quote]I don't see the reason why someone would leave the site because of an optional validation that in no way affects your experience on the site. Frankly, if someone decides to leave for that reason, I say good riddance. I'm ok with our community having fewer of those people. [quote]2. Discrimination. This will only happen if it's possible to see if a given account has been verified, but if that is the case then it will definitely happen. Custom groups would also spring around this.[/quote]I don't see the need to display whether or not an account is verified. It could all just be in the background. There's already email validation, and it's not like that gets displayed.[quote]3. Increased account hackings. Now there is a VERY good incentive of hacking someone's account. If you can edit the data by way of a secondary password then that is incentive enough for people to try hacking users on a mass scale. If you can only view a small portion of the data, then account hackings would just be more targeted.[/quote]The beauty of Bungie using external authentication is that Bungie isn't responsible for authentication. So when you talk about hacking, you're talking about hacking Microsoft, Sony, Facebook, or Google. And for what? The ability to mess with the global mute/hide features on Bungie? I highly doubt people will actually go to such lengths for such a small reward.[quote]4. Abuse. Identity theft is still possible and now there will be people completely unassociated with that crime interested in doing that to make fake accounts that are legitimate. Probably mostly young kids, but some will undoubtedly TRY now.[/quote]Again, I highly doubt it. The reason people create tons of alts is because it's easy and harmless. Identity theft is a crime. Just like hacking big companies, I doubt people will resort to stealing identities just to have another verified account.[quote]There is also another problem if too few people actually verify accounts using this new system. Either they can't really affect things the way the system was meant to, or a group of abusers has more power will few numbers than they might otherwise need.[/quote]Based on the number of people complaining about the abuse of the global features, I don't think we'd see a shortage of participants. The abusers already have more power than they should, because alts are given the same power as "real" accounts. With no way to distinguish an alt from a real person, they will always be able to influence the outcome of any "popular opinion" site feature. Bungie basically has two options: A) remove any feature that is influenced by the number of accounts that perform some action, or B) come up with a way to distinguish alts from people. If they don't do this, than alts will continue to be able to take advantage of site features.

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