More frustrating to me is that they still want $60 for the game up front. Personally, if you're going to put a subscription model on your game, I don't think you should be asking consumers to shell out that kind of money right off the bat. By the end of the year, anyone who buys Elder Scrolls Online will have payed almost 4 times as much for it than any other game on a console. That's insane.
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My thoughts exactly.