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Edited by The Great DanTej: 8/15/2013 7:54:48 AM
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[spoiler]I didn't read much of that, too much writing, condense and simplify; [i]if you can't explain it simply you don't understand it well enough [/i][/spoiler] I stumbled across this term on a youtube video about narrative in games, it's called [url=https://en.wikipedia.org/wiki/Gesamtkunstwerk]Gesamtkunstwerk[/url], and it's probably why Shadow of the Colossus is my favourite game of all time; everything in that game just fits together, gameplay, narrative, worldbuilding, everything just clicks into place and creates something that can only work as a video game. That's how I think that industry should portray narrative(s). ------------- Now that I think about it, this is probably why I'm enjoying my playthrough of the walking dead so much, I never thought a game could be this engaging with just QTEs, point&click, and good writing.
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    I didn't think to condense it, I just kinda typed until I drove my point. And yes, The walking dead game is something awesome, great wiring, how far are you?

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  • Just taking a break after getting to the house in episode 4...you know I never cry when it comes to stories, but i could feel tears towards the end of episode 3 when you know what happens, this game is cruel and I love it!

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  • God I really want to spoil the ending, but I can't.

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    Episode 3 was harsh, I finished it the same day the shooting in the school happened (I forgot the name of the town :/ ). So it really sunk in. Prepare yourself for everything once you get in the house, it's an emotional roller coaster. Didn't cry, but got really close at the end

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  • Bracing myself right now, but i'll probably doze off before episode 5.

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    Get some sleep, you need to have a clear head for some decisions

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  • If you insist, goodnight~

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