Hmm from the pics, the queen, or the hive member with the red over cloak, seems to be something that has magic abilities. I'd say maybe a boss like that or something similar that has magic abilities to rebuild the slain hive?
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That would make for some interesting (if not frustrating) gameplay.
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I hope so! I want the game to be challenging. Te last thing u want is to be able to kill each enemy with ease. What I really want is for the enemy to evolve and become better accustomed to us guardians!
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Eh, that's a really high bar in terms of AI programing, no one has really successfully done that sort of thing. I think that giving players options would be the better choice, for example, if you want a ridiculously hard challenge, go to the moon, if you want helpless enemies that will just say sorry, in response to every attack, go to Canada.
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Idk I read or heard an interview that the enemies will get smarter as you play them
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Maybe the AI will have invisible difficulty levels based on how long you've been playing the game, like Halo's difficulties, except functioning behind the scenes and with less buffs to their health and damage.
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That's a possibility. But what about fireteams? If you play with a level 1, and your a level 20. How would that work? Sand I hope bungie gives us some more news ASAP
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I have no idea how that would work, and public events would be even more insane. Have you looked at the Edge article on Destiny yet? The lucky bastards got to play it, well a demo of it, that is.
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I'm going to buy the magazine today. I've read some things about what they did and played as. Something about crafting and each world being between 1/2 km to 2 km.