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originally posted in: Potential New Multiplayer Modes?
7/23/2013 7:07:01 PM
8
[u]Protect the Wall[/u], co-op: The enemies of humanity have found a way to breach the travelers shields. Scramble to cover the breaches until repair crews can close them. [u]Cut Throat[/u], competitive: Three fire teams of three players. There is one flag to cap and each team gets a base. Only flag caps give points and the flag can only be capped at your base, but bases can be taken. If your base is taken you can not cap the flag. teams must choose between flag caps, assaulting enemy bases, and defending their own base. [u]Feed on Death[/u], add to any game type: Life and abilities do not cool down/recharge until you or a member of your fire team get a kill.
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