originally posted in:Guardians of Legend
I think that its hard to say what each class will be known for other than the obvious. Titans will have heavy armor and be a soldier unit. Warlocks barely have armor, but they compensate for powerful Space Magic. Hunters a bit on the unknown side. Something in between, but still distinguishably different. Some people say "stealth" but i say "outlaw." Think more Han Solo or that dude from Firefly.... but with a sniper rifle.
Bungie made it clear that they didnt want people getting hours or days into one class and regret it, so there are probably going to be WAY more similarities between classes than differences. The differences will probably just affect the way you handle certain situations instead of how you play the game entirely. (At least that is what I think)
Guardians of Legend
English
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I too agree. One of the other main differences I expect to see, though I'm hoping it won't be too prominent, is the effectiveness at differing ranges of engagement. I'm guessing a Hunter wouldn't be as effective at close quarters combat than say a Titan
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and warlock would be effective in the close- medium range scenario,
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I agree , hunters are more roguish cowboy type ,meant to recon , call shots , do supporting fire and flank the enemy
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They're a perfect mixture between strength and speed