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originally posted in:The Shadow League
4/27/2013 1:25:20 PM
3
Did everyone forget the screenshot of the phone app? It had agility down as one of the attributes. I think that if Bungie does apply this, it should be based on the agility skill not class. That way you could have a titan that is more agile than a Hunter, but he would lack really high hp. Class shouldn't factor into anything except abilities that are avasilable to your character.
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  • but is the agility attribute more like the rocket jump in Halo 4 (i know bungie didn't make it) where you are able to cover a larger distance in one go.

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  • then whats the point of the class? you might as well then have one character that can do everything if you go that way which i dont like the class system gives you abilities to pick from so you can play more to your style titan=tank that charges in hunter could be a sniper that could hop and run to a better sniping position and warlocks seem like the in between kinda thing i cant tell if they should be able to move fast or not

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  • Class should dictate abilities given to the player and base stats. For example, a hunter will start with a higher agility base stat. However, a titan, which I would assume would have the lowest agility base stat, could still be very agile if the player decided to invest points into that skill.

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