originally posted in:Seven Seraphs
i like the soud of it, but also dont like it because id like people too be playing with their own skills & weapons without boosts, remember we will also be getting some powers from the traveler.
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Maybe the powers you want is determined by which faction you choose?
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i think its class, they say everyone gets powers but the warlocks are more specialized in it and use fire power. but like i said i just think its by class, but dont actually know, guess ill wait and see.
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Maybe all warlocks have high potency of the Traveler's gift? And the Faction is what focuses the power type? Maybe each faction might focus on an element, or type of magic, like a school of magic.
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i wonder, though i dont think they're really focusing on the magic, but the reason for me also saying by class is because all of them have their specialties maybe its the power that makes them have these. the warlock like i said magic/titan powerful melee/hunter speed & stealth. all that is confirmed, i guess i wouldnt mind if you're right though. And lets say if u were i dont think the seraphs would have 7 different powers cuz to balance it up the other factions would need some sort as well i guess, they would probably cut it down to 1 per faction or 3 per faction for every class.
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Edited by GrandmasterNinja: 4/24/2013 6:23:08 PMOr maybe their power changes based on the planet the person is on for the Seraphs. Because they catch a different "frequency" from the Traveler from such a far distance. They might be better on one planet than another.
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lilttle unfair??
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Lets say their power is to throw fire okay, hypothetically for examples sake. On Mercury they might have a higher power output or the flames explode. Whereas on a frozen cold place like Pluto, it get's negatively affected. You might not want to piss off a Seraph on Mercury lol.
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hmm yeah i get that, its colder so more power for bigger place and mercury hot so easy to burn the hell out of the others lol, but what about the others??? titan & hunter any ideas?
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Maybe hunters can make the ground really hot, blurring up the area he's in with heat waves, thus stealthing himself, but no damage is dealt to himself or others. At an icy environments extra steam would occur, creating smokescreen. This wouldn't be effective on a hot planet. Titans can heat up their gauntlets so they can punch you with flaming hands. At Mercury they could heat up their melee weapon. Not as effective on cold planets.