Well, it's pretty easy to compare two things when you overgeneralize them both and make false comparisons to fill in the gaps.
Most people would say that you can't compare apples to oranges, as they taste very different, have different textures and colors, and are eaten in two completely different ways. You would argue that they're practically the same thing because they're fruit and round.
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You are correct that, "it's pretty easy to compare two things when you overgeneralize them both and make false comparisons to fill in the gaps." It's also very easy to compare two things with strikingly similar themes as we have seen thus far, like Halo and Destiny.
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[quote]It's also very easy to compare two things with strikingly similar themes as we have seen thus far, like Halo and Destiny.[/quote]Especially when you overgeneralize them and make false comparisons...
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Am I incorrect in saying that both games deal with themes of Humanity expanding colonies to the point at which they could sustain and suffer near extinction due to it, placing the player in the boots of one of the individuals able to save it from extinction? And that both have a heavy theme of dealing with not well understood gigantic alien structures that are somehow vastly superior, in order to lend an air of mystery. You really haven't said anything.
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Edited by A3LeggedBurrito: 3/12/2013 4:01:31 AM[quote]Am I incorrect in saying that both games deal with themes of Humanity expanding colonies to the point at which they could sustain and suffer near extinction due to it, placing the player in the boots of one of the individuals able to save it from extinction?[/quote]This is a fair description of Destiny, but not Halo. In Halo, colonization is not what led to our fall. We attacked Forerunner planets where the Flood was spreading in order to stop its expansion, and the Forerunners mistook this as an attack on them, retaliating and literally wiping out humanity, only to repopulate them on Earth Adam and Eve style. While we could have possibly faced extinction from the Covenant, the Human-Covenant War wasn't really about the survival of the human race, but more like a typical war. Beside that, the description was still fairly vague. [quote]And that both have a heavy theme of dealing with not well understood gigantic alien structures that are somehow vastly superior, in order to lend an air of mystery.[/quote]This, on the other hand, is a VERY vague description. You can't accurately compare the halo rings, massive weapons designed to wipe out all sentient life in a very large radius, to the Traveler, an alien ship that saved the human race from extinction and floats mysteriously above the humans' last city. We definitely knew more about Forerunner structures than we supposedly know about the Traveler.
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I do believe the covenant are doing a pretty good job in the extinction of the human race department at the start of Halo. And yes, you are correct, the traveler is not a halo. I am not saying they are the exact same things. I'm saying the general themes Bungie uses in their sci-fi don't vary much from game to game. It's a fun setting, with an aura of mystery where you want to see what happens next, but never very unique.
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Not sure I would use 343i lore to compare against Bungie lore. In the bungieverse Humans were not confirmed to have been space faring. That said the premise is a little different. In Halo you're going through the war that [b]would have lead to humanity's near extinction[/b]. Where in Destiny this happened and now Humans are trying to get back up after many years and asses what exactly happened. We can determine by the lack of information the humans have about the traveler that it's either been a very long time since it tried to save them or that the situation was so chaotic nobody really knows. Saying that they are similar when we barely know anything about it is silly. Especially when you don't take into account the rest of the game like....gameplay?
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Gameplay isn't really relevant to the themes I'm showing are similar, but I agree we know very little about it. I'm just saying at this first impression.
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But I get what you're saying. I personally don't feel like their similar as desperation is far more prevalent in Destiny than it ever was in Halo. In Halo I felt like I was the action hero and star. I couldn't lose because I was the chief. Destiny makes it feel far more like we all need to band together to even have a shot at coming out of this alive.
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Thread isn't about "themes" you clearly state IP. IP = everything including gameplay.
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Yeah, we don't know anything about that yet. And I can make it about themes, I never said whether I was comparing the themes or the IPs actually. Even if it was me comparing the IPs, I could be comparing the thematic similarity between the two IPs since we have no gameplay yet. Kind of an argument of syntax, doesn't really matter.
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I feel like we know enough to differentiate from Halo. That's just my two cents though.