The DMR is the reason why Ragnarök isn't as good as Valhalla.
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Agreed. It's not as good, it's better, and that's all because the DMR offers far less randomness in long-range battles.
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But in Halo 3 the map was great because of the fact that you couldn't kill someone with a starting weapon from Top-mid to one of the bases. But in Halo 4 that is not just possible, it's easy! This makes weapons like the sniper and the spartan laser worse than they were in Halo 3! The DMR has completely messed up the weapon sandbox in Halo.
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You haven't described a single problem. What you've basically done is described part of the gameplay, then added "so this is why it sucks" on the end, despite there being no logical connection between the two statements. Nice try at seeming objective, but you failed.
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DMR promotes camping and makes map movement impossible. No wonder there is no Objective in BTB, it would be terrible.
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SWAT on Complex. *shivers*
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*facepalm*
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Good to see an intelligent and thought-out rebuttal. We need more people like you on these forums.
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If you looked around a little more on threads about the subject, you would see my 'intelligent and thought-out rebuttals'. One gets tired eventually of repeating these things, especially from IE on my 360. But I understand. We need more people to point fingers in blind accusation and act like they were more mature than everyone else like you.
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Why, thank you. I always thought this place needed more me.